& koch triangles! let angle = inv (3) let half = div (_, 2) fn koch! { (0, len) -> fd! (len) (n, len) -> { let newlen = div (len, 3) let next = dec (n) koch! (next, newlen) left! (half (angle)) koch! (next, newlen) right! (angle) koch! (next, newlen) left! (half (angle)) koch! (next, newlen) } } & just give ourselves some runway penup! () left! (0.25) forward! (350) right! (0.5) pendown! () & make the triangles! koch! (6, 800)