ludus/build/svg_test.svg

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<?xml version="1.0" standalone="no"?>
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<svg version="1.1" xmlns="http://www.w3.org/2000/svg" style="background-color:rgb(0 0 0); background-opacity: 1" viewBox="-12 -112 120 120">
<g transform="scale(-1, 1) rotate(180)">
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<line x1="0" y1="0" x2="6.123233995736766e-15" y2="100" stroke="rgb(255 255 255)" stroke-opacity="1" stroke-width="1"/>
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<line x1="6.123233995736766e-15" y1="100" x2="100" y2="100" stroke="rgb(255 255 255)" stroke-opacity="1" stroke-width="1"/>
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<line x1="100" y1="100" x2="100" y2="0" stroke="rgb(255 255 255)" stroke-opacity="1" stroke-width="1"/>
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<g transform="translate(100, 0)rotate(180)">
<polygon points="0 20 -13.226237306473037 -15.00222139260919 13.226237306473037 -15.00222139260919" stroke="none" fill="rgb(255 255 255)" fill-opacity="0.5882352941176471"/>
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<line x1="0" y1="20" x2="0" y2="0" stroke="rgb(255 255 255)" stroke-opacity="1" stroke-width="1" />
</g>
</g>
<ludus>
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let home = unbox (turtle_state)
fd! (100)
rt! (0.25)
fd! (100)
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&amp; loadstate! (home)
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rt! (0.25)
fd! (100)
do turtle_state &gt; unbox
</ludus>
</svg>