A reference implementation of an interpreter for the Ludus programming language. It's written in Clojure. It's a tree-walk interpreter, very slow. (We are following the Nystrom path from _Crafting Interpreters_.)
* Ludus is very much a work in progress; see [the ludus-spec repo for progress notes](https://github.com/thinking-with-computers/ludus-spec/blob/main/todo.md).