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# Ludus prelude documentation
These functions are available in every Ludus script.
The documentation for any function can be found within Ludus by passing the function to `doc!` ,
e.g., running `doc! (add)` will send the documentation for `add` to the console.
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For more information on the syntax & semantics of the Ludus language, see [language.md ](./language.md ).
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## A few notes
**Naming conventions.** Functions whose name ends with a question mark, e.g., `eq?` , return booleans.
Functions whose name ends with an exclamation point, e.g., `make!` , change state in some way.
In other words, they _do things_ rather than _calculating values_ .
Functions whose name includes a slash either convert from one value to another, e.g. `deg/rad` ,
or they are variations on a function, e.g. `div/0` as a variation on `div` .
**How entries are formatted.** Each entry has a brief (sometimes too brief!) description of what it does.
It is followed by the patterns for each of its function clauses.
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This should be enough to indicate order of arguments, types, and so on.
**Patterns often, but do not always, indicate types.** Typed patterns are written as `foo as :bar` ,
where the type is indicated by the keyword.
Possible ludus types are: `:nil` , `:boolean` , `:number` , `:keyword` (atomic values);
`:string` (strings are their own beast); `:tuple` and `:list` (indexed collections); `:set` (sets are specific),
`:dict` and `:ns` (associative collections); and `:ref` (references).
**Conventional types.** Ludus has two types based on conventions.
* _Result tuples._ Results are a way of modeling the result of a calculation that might fail.
The two possible values are `(:ok, value)` and `(:err, msg)` .
`msg` is usually a string describing what went wrong.
To work with result tuples, see [`unwrap!` ](#unwrap ) and [`unwrap_or` ](#unwrap_or ).
That said, usually you work with these using pattern matching.
* _Vectors._ Vectors are 2-element tuples of x and y coordinates.
The origin is `(0, 0)` .
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Many math functions take vectors as well as numbers, e.g., `add` and `mult` .
You will see vectors indicated in patterns by an `(x, y)` tuple.
You can see what this looks like in the last clause of `add` : `((x1, y1), (x2, y2))` .
## Functions by topic
### Boolean
[and ](#and ) [bool ](#bool ) [bool? ](#bool ) [false? ](#false ) [not ](#not ) [or ](#or )
### Dicts
[assoc ](#assoc ) [assoc? ](#assoc ) [dict ](#dict ) [diff ](#diff ) [dissoc ](#dissoc ) [get ](#get ) [keys ](#keys ) [update ](#update ) [values ](#values )
### Environment and i/o
[doc! ](#doc ) [flush! ](#flush ) [print! ](#print ) [prn! ](#prn ) [report! ](#report )
### Errors
[assert! ](#assert ) [panic! ](#panic )
### Lists
[append ](#append ) [at ](#at ) [butlast ](#butlast ) [concat ](#concat ) [count ](#count ) [each! ](#each ) [first ](#first ) [fold ](#fold ) [last ](#last ) [list ](#list ) [list? ](#list ) [map ](#map ) [ordered? ](#ordered ) [range ](#range ) [rest ](#rest ) [second ](#second ) [slice ](#slice )
### Math
[abs ](#abs ) [add ](#add ) [angle ](#angle ) [atan/2 ](#atan/2 ) [ceil ](#ceil ) [cos ](#cos ) [dec ](#dec ) [deg/rad ](#deg/rad ) [deg/turn ](#deg/turn ) [dist ](#dist ) [div ](#div ) [div/0 ](#div/0 ) [div/safe ](#div/safe ) [even? ](#even ) [floor ](#floor ) [gt? ](#gt ) [gte? ](#gte ) [heading/vector ](#heading/vector ) [inc ](#inc ) [lt? ](#lt ) [lte? ](#lte ) [mod ](#mod ) [mult ](#mult ) [neg ](#neg ) [neg? ](#neg ) [odd? ](#odd ) [pi ](#pi ) [pos? ](#pos ) [rad/deg ](#rad/deg ) [rad/turn ](#rad/turn ) [random ](#random ) [range ](#range ) [round ](#round ) [sin ](#sin ) [square ](#square ) [sub ](#sub ) [sum_of_squares ](#sum_of_squares ) [tan ](#tan ) [tau ](#tau ) [turn/deg ](#turn/deg ) [turn/rad ](#turn/rad ) [zero? ](#zero )
### References and state
[deref ](#deref ) [make! ](#make ) [update! ](#update )
### Results
[err ](#err ) [err? ](#err ) [ok ](#ok ) [ok? ](#ok ) [unwrap! ](#unwrap ) [unwrap_or ](#unwrap_or )
### Sets
[set ](#set ) [set? ](#set )
### Strings
[count ](#count ) [join ](#join ) [show ](#show ) [string ](#string ) [string? ](#string )
### Turtle graphics
[back! ](#back ) [background! ](#background ) [bk! ](#bk ) [clear! ](#clear ) [fd! ](#fd ) [forward! ](#forward ) [goto! ](#goto ) [heading ](#heading ) [heading/vector ](#heading/vector ) [home! ](#home ) [left! ](#left ) [lt! ](#lt ) [pc! ](#pc ) [pd! ](#pd ) [pencolor ](#pencolor ) [pencolor! ](#pencolor ) [pendown! ](#pendown ) [pendown? ](#pendown ) [penup! ](#penup ) [penwidth ](#penwidth ) [penwidth! ](#penwidth ) [position ](#position ) [pu! ](#pu ) [pw! ](#pw ) [render_turtle! ](#render_turtle ) [reset_turtle! ](#reset_turtle ) [right! ](#right ) [rt! ](#rt ) [turtle_state ](#turtle_state )
### Types and values
[bool? ](#bool ) [coll? ](#coll ) [dict? ](#dict ) [eq? ](#eq ) [fn? ](#fn ) [keyword? ](#keyword ) [list? ](#list ) [neq? ](#neq ) [nil? ](#nil ) [number? ](#number ) [ordered? ](#ordered ) [show ](#show ) [some ](#some ) [some? ](#some ) [type ](#type )
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## All functions, alphabetically
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[abs ](#abs ) [add ](#add ) [and ](#and ) [angle ](#angle ) [append ](#append ) [assert! ](#assert ) [assoc ](#assoc ) [assoc? ](#assoc ) [at ](#at ) [atan/2 ](#atan/2 ) [back! ](#back ) [background! ](#background ) [bg! ](#bg ) [bgcolor ](#bgcolor ) [bk! ](#bk ) [bool ](#bool ) [bool? ](#bool ) [butlast ](#butlast ) [ceil ](#ceil ) [clear! ](#clear ) [coll? ](#coll ) [colors ](#colors ) [concat ](#concat ) [console ](#console ) [cos ](#cos ) [count ](#count ) [dec ](#dec ) [deg/rad ](#deg/rad ) [deg/turn ](#deg/turn ) [deref ](#deref ) [dict ](#dict ) [diff ](#diff ) [dissoc ](#dissoc ) [dist ](#dist ) [div ](#div ) [div/0 ](#div/0 ) [div/safe ](#div/safe ) [doc! ](#doc ) [each! ](#each ) [eq? ](#eq ) [err ](#err ) [err? ](#err ) [even? ](#even ) [false? ](#false ) [fd! ](#fd ) [first ](#first ) [floor ](#floor ) [flush! ](#flush ) [fn? ](#fn ) [fold ](#fold ) [forward! ](#forward ) [get ](#get ) [goto! ](#goto ) [gt? ](#gt ) [gte? ](#gte ) [heading ](#heading ) [heading/vector ](#heading/vector ) [home! ](#home ) [inc ](#inc ) [join ](#join ) [keys ](#keys ) [keyword? ](#keyword ) [last ](#last ) [left! ](#left ) [list ](#list ) [lt! ](#lt ) [lt? ](#lt ) [lte? ](#lte ) [make! ](#make ) [map ](#map ) [mod ](#mod ) [mult ](#mult ) [neg ](#neg ) [neg? ](#neg ) [nil? ](#nil ) [not ](#not ) [odd? ](#odd ) [ok ](#ok ) [ok? ](#ok ) [or ](#or ) [ordered? ](#ordered ) [p5_calls ](#p5_calls ) [panic! ](#panic ) [pc! ](#pc ) [pd! ](#pd ) [pencolor ](#pencolor ) [pencolor! ](#pencolor ) [pendown! ](#pendown ) [pendown? ](#pendown ) [penup! ](#penup ) [penwidth ](#penwidth ) [penwidth! ](#penwidth ) [pi ](#pi ) [pos? ](#pos ) [position ](#position ) [print! ](#print ) [prn! ](#prn ) [pu! ](#pu ) [pw! ](#pw ) [rad/deg ](#rad/deg ) [rad/turn ](#rad/turn ) [random ](#random ) [range ](#range ) [render_turtle! ](#render_turtle ) [report! ](#report ) [reset_turtle! ](#reset_turtle ) [rest ](#rest ) [right! ](#right ) [round ](#round ) [rt! ](#rt ) [second ](#second ) [set ](#set ) [show ](#show ) [sin ](#sin ) [slice ](#slice ) [some ](#some ) [some? ](#some ) [square ](#square ) [string ](#string ) [string? ](#string ) [sub ](#sub ) [su
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## Function documentation
### abs
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Returns the absolute value of a number.
```
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(0)
(n)
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```
### add
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Adds numbers or vectors.
```
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()
(x as :number)
(x as :number, y as :number)
(x, y, ...zs)
((x1, y1), (x2, y2))
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```
### and
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Returns true if all values passed in are truthy.
```
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()
(x)
(x, y)
(x, y, ...zs)
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```
### angle
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Calculates the angle between two vectors.
```
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(v1, v2)
```
### append
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Adds an element to a list or set.
```
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()
(xs as :list)
(xs as :list, x)
(xs as :set)
(xs as :set, x)
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```
### assert!
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Asserts a condition: returns the value if the value is truthy, panics if the value is falsy. Takes an optional message.
```
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(value)
(value, message)
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```
### assoc
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Takes a dict, key, and value, and returns a new dict with the key set to value.
```
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()
(dict as :dict)
(dict as :dict, key as :keyword, value)
(dict as :dict, (key as :keyword, value))
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```
### assoc?
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Returns true if a value is an associative collection: a dict, struct, or namespace.
```
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(assoc as :dict)
(assoc as :struct)
(assoc as :ns)
(_)
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```
### at
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Returns the element at index n of a list or tuple. Zero-indexed: the first element is at index 0.
```
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(xs as :list, n as :number)
(xs as :tuple, n as :number)
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```
### atan/2
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Returns an angle from a slope. Takes an optional keyword argument to specify units. Takes either two numbers or a vector tuple.
```
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(x as :number, y as :number)
(x, y, :turns)
(x, y, :radians)
(x, y, :degrees)
((x, y))
((x, y), units as :keyword)
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```
### back!
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Moves the turtle backward by a number of steps. Alias: bk!
```
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(steps as :number)
```
### background!
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Sets the background color behind the turtle and path. Alias: bg!
```
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(gray as :number)
((r as :number, g as :number, b as :number))
((r as :number, g as :number, b as :number, a as :number))
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```
### bg!
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Sets the background color behind the turtle and path. Alias: bg!
```
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(gray as :number)
((r as :number, g as :number, b as :number))
((r as :number, g as :number, b as :number, a as :number))
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```
### bgcolor
No documentation available.
### bk!
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Moves the turtle backward by a number of steps. Alias: bk!
```
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(steps as :number)
```
### bool
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Returns false if a value is nil or false, otherwise returns true.
```
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(nil)
(false)
(_)
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```
### bool?
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Returns true if a value is of type :boolean.
```
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(false)
(true)
(_)
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```
### butlast
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Returns a list, omitting the last element.
```
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(xs as :list)
```
### ceil
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Truncates a number towards positive infinity. With negative numbers, it returns the integer part. With positive numbers, returns the next more-positive integer.
```
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(n as :number)
```
### clear!
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Clears the canvas and sends the turtle home.
```
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()
```
### coll?
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Returns true if a value is a collection: dict, struct, list, tuple, or set.
```
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(coll as :dict)
(coll as :struct)
(coll as :list)
(coll as :tuple)
(coll as :set)
(coll as :ns)
(_)
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```
### colors
No documentation available.
### concat
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Combines two lists, strings, or sets.
```
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(x as :string, y as :string)
(xs as :list, ys as :list)
(xs as :set, ys as :set)
(xs, ys, ...zs)
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```
### console
No documentation available.
### cos
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Returns the cosine of an angle. Default angle measure is turns. An optional keyword argument specifies the units of the angle passed in.
```
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(a as :number)
(a as :number, :turns)
(a as :number, :degrees)
(a as :number, :radians)
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```
### count
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Returns the number of elements in a collection (including string).
```
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(xs as :list)
(xs as :tuple)
(xs as :dict)
(xs as :string)
(xs as :set)
(xs as :struct)
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```
### dec
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Decrements a number.
```
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(x as :number)
```
### deg/rad
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Converts an angle in degrees to an angle in radians.
```
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(a as :number)
```
### deg/turn
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Converts an angle in degrees to an angle in turns.
```
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(a as :number)
```
### deref
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Resolves a ref into a value.
```
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(r as :ref)
```
### dict
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Takes a struct or ns, and returns it as a dict. Or, takes a list or tuple of (key, value) tuples and returns it as a dict. Returns dicts unharmed.
```
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(struct as :struct)
(ns_ as :ns)
(dict as :dict)
(list as :list)
(tup as :tuple)
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```
### diff
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Takes two associate data structures and returns a dict describing their differences. Does this shallowly, offering diffs only for keys in the original dict.
```
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(d1 as :dict, d2 as :dict)
```
### dissoc
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Takes a dict and a key, and returns a new dict with the key and associated value omitted.
```
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(dict as :dict)
(dict as :dict, key as :keyword)
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```
### dist
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Returns the distance from the origin to a point described by (x, y).
```
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(x as :number, y as :number)
((x, y))
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```
### div
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Divides numbers. Panics on division by zero.
```
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(x as :number)
(_, 0)
(x as :number, y as :number)
(x, y, ...zs)
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```
### div/0
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Divides numbers. Returns 0 on division by zero.
```
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(x as :number)
(_, 0)
(x as :number, y as :number)
(x, y, ...zs)
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```
### div/safe
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Divides a number. Returns a result tuple.
```
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(x as :number)
(_, 0)
(x, y)
(x, y, ...zs)
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```
### doc!
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Prints the documentation of a function to the console.
```
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(f as :fn)
(_)
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```
### each!
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Takes a list and applies a function, presumably with side effects, to each element in the list. Returns nil.
```
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(f! as :fn, [])
(f! as :fn, [x])
(f! as :fn, [...xs])
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```
### eq?
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Returns true if all arguments have the same value.
```
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(x)
(x, y)
(x, y, ...zs)
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```
### err
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Takes a value and wraps it in an :err result tuple, presumably as an error message.
```
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(msg)
```
### err?
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Takes a value and returns true if it is an :err result tuple.
```
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((:err, _))
(_)
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```
### even?
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Returns true if a value is an even number, otherwise returns false.
```
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(x as :number)
(_)
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```
### false?
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Returns true if a value is false, otherwise returns false. Useful to distinguish between false and nil.
```
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(false)
(_)
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```
### fd!
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Moves the turtle forward by a number of steps. Alias: fd!
```
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(steps as :number)
```
### first
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Returns the first element of a list or tuple.
```
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(xs)
```
### floor
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Truncates a number towards negative infinity. With positive numbers, it returns the integer part. With negative numbers, returns the next more-negative integer.
```
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(n as :number)
```
### flush!
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Clears the console, and returns the messages.
```
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()
```
### fn?
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Returns true if an argument is a function.
```
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(f as :fn)
(_)
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```
### fold
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Folds a list.
```
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(f as :fn, xs as :list)
(f as :fn, xs as :list, root)
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```
### forward!
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Moves the turtle forward by a number of steps. Alias: fd!
```
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(steps as :number)
```
### get
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Takes a dict or struct, key, and optional default value; returns the value at key. If the value is not found, returns nil or the default value. Returns nil or default if the first argument is not a dict or struct.
```
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(key as :keyword)
(key as :keyword, coll)
(key as :keyword, coll, default)
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```
### goto!
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Sends the turtle to (x, y) coordinates. If the pen is down, the turtle will draw a path to its new location.
```
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(x as :number, y as :number)
((x, y))
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```
### gt?
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Returns true if numbers are in decreasing order.
```
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(x as :number)
(x as :number, y as :number)
(x, y, ...zs)
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```
### gte?
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Returns true if numbers are in decreasing or flat order.
```
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(x as :number)
(x as :number, y as :number)
(x, y, ...zs)
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```
### heading
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Returns the turtle's current heading.
```
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()
```
### heading/vector
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Takes a turtle heading, and returns a unit vector of that heading.
```
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(heading)
```
### home!
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Sends the turtle home: to the centre of the screen, pointing up. If the pen is down, the turtle will draw a path to home.
```
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()
```
### inc
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Increments a number.
```
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(x as :number)
```
### join
2023-12-12 20:38:16 +00:00
Takes a list of strings, and joins them into a single string, interposing an optional separator.
```
2023-12-11 21:16:16 +00:00
([])
([str as :string])
(strs as :list)
([str, ...strs], separator as :string)
2023-12-11 21:02:17 +00:00
```
### keys
2023-12-12 20:38:16 +00:00
Takes an associative collection and returns a list of keys in that collection. Returns an empty list on anything other than a collection.
```
2023-12-11 21:02:17 +00:00
(coll)
```
### keyword?
2023-12-12 20:38:16 +00:00
Returns true if a value is a keyword, otherwise returns false.
```
2023-12-11 21:16:16 +00:00
(kw as :keyword)
(_)
2023-12-11 21:02:17 +00:00
```
### last
2023-12-12 20:38:16 +00:00
Returns the last element of a list or tuple.
```
2023-12-11 21:02:17 +00:00
(xs)
```
### left!
2023-12-12 20:38:16 +00:00
Rotates the turtle left, measured in turns. Alias: lt!
```
2023-12-11 21:02:17 +00:00
(turns as :number)
```
### list
2023-12-12 20:38:16 +00:00
Takes a value and returns it as a list. For values, it simply wraps them in a list. For collections, conversions are as follows. A tuple->list conversion preservers order and length. Unordered collections do not preserve order. Associative collections return lists of (key, value) tuples.
```
2023-12-11 21:02:17 +00:00
(x)
```
### lt!
2023-12-12 20:38:16 +00:00
Rotates the turtle left, measured in turns. Alias: lt!
```
2023-12-11 21:02:17 +00:00
(turns as :number)
```
### lt?
2023-12-12 20:38:16 +00:00
Returns true if numbers are in increasing order.
```
2023-12-11 21:16:16 +00:00
(x as :number)
(x as :number, y as :number)
(x, y, ...zs)
2023-12-11 21:02:17 +00:00
```
### lte?
2023-12-12 20:38:16 +00:00
Returns true if numbers are in increasing or flat order.
```
2023-12-11 21:16:16 +00:00
(x as :number)
(x as :number, y as :number)
(x, y, ...zs)
2023-12-11 21:02:17 +00:00
```
### make!
2023-12-12 20:38:16 +00:00
Sets the value of a ref.
```
2023-12-11 21:02:17 +00:00
(r as :ref, value)
```
### map
2023-12-12 20:38:16 +00:00
Maps over a list.
```
2023-12-11 21:16:16 +00:00
(f as :fn, xs)
(kw as :keyword, xs)
2023-12-11 21:02:17 +00:00
```
### mod
2023-12-12 20:38:16 +00:00
Returns the modulus of num and div. Truncates towards negative infinity.
```
2023-12-11 21:02:17 +00:00
(num as :number, y as :number)
```
### mult
2023-12-12 20:38:16 +00:00
Multiplies numbers or vectors.
```
2023-12-11 21:16:16 +00:00
()
(x as :number)
(x as :number, y as :number)
(x, y, ...zs)
(scalar as :number, (x, y))
((x, y), scalar as :number)
2023-12-11 21:02:17 +00:00
```
### neg
2023-12-12 20:38:16 +00:00
Multiplies a number by -1, negating it.
```
2023-12-11 21:02:17 +00:00
(n as :number)
```
### neg?
2023-12-12 20:38:16 +00:00
Returns true if a value is a negative number, otherwise returns false.
```
2023-12-11 21:16:16 +00:00
(x as :number)
(_)
2023-12-11 21:02:17 +00:00
```
### nil?
2023-12-12 20:38:16 +00:00
Returns true if a value is nil.
```
2023-12-11 21:16:16 +00:00
(nil)
(_)
2023-12-11 21:02:17 +00:00
```
### not
2023-12-12 20:38:16 +00:00
Returns false if a value is truthy, true if a value is falsy.
```
2023-12-11 21:16:16 +00:00
(nil)
(false)
(_)
2023-12-11 21:02:17 +00:00
```
### odd?
2023-12-12 20:38:16 +00:00
Returns true if a value is an odd number, otherwise returns false.
```
2023-12-11 21:16:16 +00:00
(x as :number)
(_)
2023-12-11 21:02:17 +00:00
```
### ok
2023-12-12 20:38:16 +00:00
Takes a value and wraps it in an :ok result tuple.
```
2023-12-11 21:02:17 +00:00
(value)
```
### ok?
2023-12-12 20:38:16 +00:00
Takes a value and returns true if it is an :ok result tuple.
```
2023-12-11 21:16:16 +00:00
((:ok, _))
(_)
2023-12-11 21:02:17 +00:00
```
### or
2023-12-12 20:38:16 +00:00
Returns true if any value passed in is truthy.
```
2023-12-11 21:16:16 +00:00
()
(x)
(x, y)
(x, y, ...zs)
2023-12-11 21:02:17 +00:00
```
### ordered?
2023-12-12 20:38:16 +00:00
Returns true if a value is an indexed collection: list or tuple.
```
2023-12-11 21:16:16 +00:00
(coll as :list)
(coll as :tuple)
(_)
2023-12-11 21:02:17 +00:00
```
### p5_calls
No documentation available.
### panic!
2023-12-12 20:38:16 +00:00
Causes Ludus to panic, outputting any arguments as messages.
```
2023-12-11 21:16:16 +00:00
()
(...args)
2023-12-11 21:02:17 +00:00
```
### pc!
2023-12-12 20:38:16 +00:00
Changes the turtle's pen color. Takes a single grayscale value, an rgb tuple, or an rgba tuple. Alias: pc!
```
2023-12-11 21:16:16 +00:00
(gray as :number)
((r as :number, g as :number, b as :number))
((r as :number, g as :number, b as :number, a as :number))
2023-12-11 21:02:17 +00:00
```
### pd!
2023-12-12 20:38:16 +00:00
Lowers the turtle's pen, causing it to draw. Alias: pd!
```
2023-12-11 21:02:17 +00:00
()
```
### pencolor
2023-12-12 20:38:16 +00:00
Returns the turtle's pen color as an (r, g, b, a) tuple.
```
2023-12-11 21:02:17 +00:00
()
```
### pencolor!
2023-12-12 20:38:16 +00:00
Changes the turtle's pen color. Takes a single grayscale value, an rgb tuple, or an rgba tuple. Alias: pc!
```
2023-12-11 21:16:16 +00:00
(gray as :number)
((r as :number, g as :number, b as :number))
((r as :number, g as :number, b as :number, a as :number))
2023-12-11 21:02:17 +00:00
```
### pendown!
2023-12-12 20:38:16 +00:00
Lowers the turtle's pen, causing it to draw. Alias: pd!
```
2023-12-11 21:02:17 +00:00
()
```
### pendown?
2023-12-12 20:38:16 +00:00
Returns the turtle's pen state: true if the pen is down.
```
2023-12-11 21:02:17 +00:00
()
```
### penup!
2023-12-12 20:38:16 +00:00
Lifts the turtle's pen, stopping it from drawing. Alias: pu!
```
2023-12-11 21:02:17 +00:00
()
```
### penwidth
2023-12-12 20:38:16 +00:00
Returns the turtle's pen width in pixels.
```
2023-12-11 21:02:17 +00:00
()
```
### penwidth!
2023-12-12 20:38:16 +00:00
Sets the width of the turtle's pen, measured in pixels. Alias: pw!
```
2023-12-11 21:02:17 +00:00
(width as :number)
```
### pi
No documentation available.
### pos?
2023-12-12 20:38:16 +00:00
Returns true if a value is a positive number, otherwise returns false.
```
2023-12-11 21:16:16 +00:00
(x as :number)
(_)
2023-12-11 21:02:17 +00:00
```
### position
2023-12-12 20:38:16 +00:00
Returns the turtle's current position.
```
2023-12-11 21:02:17 +00:00
()
```
### print!
2023-12-12 20:38:16 +00:00
Sends a text representation of Ludus values to the console.
```
2023-12-11 21:02:17 +00:00
(...args)
```
### prn!
2023-12-12 20:38:16 +00:00
Prints the underlying Clojure data structure of a Ludus value.
```
2023-12-11 21:02:17 +00:00
(x)
```
### pu!
2023-12-12 20:38:16 +00:00
Lifts the turtle's pen, stopping it from drawing. Alias: pu!
```
2023-12-11 21:02:17 +00:00
()
```
### pw!
2023-12-12 20:38:16 +00:00
Sets the width of the turtle's pen, measured in pixels. Alias: pw!
```
2023-12-11 21:02:17 +00:00
(width as :number)
```
### rad/deg
2023-12-12 20:38:16 +00:00
Converts an angle in radians to an angle in degrees.
```
2023-12-11 21:02:17 +00:00
(a as :number)
```
### rad/turn
2023-12-12 20:38:16 +00:00
Converts an angle in radians to an angle in turns.
```
2023-12-11 21:02:17 +00:00
(a as :number)
```
### random
2023-12-12 20:38:16 +00:00
Returns a random number. With zero arguments, returns a random number between 0 (inclusive) and 1 (exclusive). With one argument, returns a random number between 0 and n. With two arguments, returns a random number between m and n.
```
2023-12-11 21:16:16 +00:00
()
(n as :number)
(m as :number, n as :number)
2023-12-11 21:02:17 +00:00
```
### range
2023-12-12 20:38:16 +00:00
Returns the set of integers between start (inclusive) and end (exclusive) as a list. With one argument, starts at 0. If end is less than start, returns an empty list.
```
2023-12-11 21:16:16 +00:00
(end as :number)
(start as :number, end as :number)
2023-12-11 21:02:17 +00:00
```
### render_turtle!
2023-12-11 21:16:16 +00:00
```
2023-12-11 21:02:17 +00:00
()
```
### report!
2023-12-12 20:38:16 +00:00
Prints a value, then returns it.
```
2023-12-11 21:16:16 +00:00
(x)
(msg as :string, x)
2023-12-11 21:02:17 +00:00
```
### reset_turtle!
2023-12-12 20:38:16 +00:00
Resets the turtle to its original state.
```
2023-12-11 21:02:17 +00:00
()
```
### rest
2023-12-12 20:38:16 +00:00
Returns all but the first element of a list or tuple, as a list.
```
2023-12-11 21:16:16 +00:00
(xs as :list)
(xs as :tuple)
2023-12-11 21:02:17 +00:00
```
### right!
2023-12-12 20:38:16 +00:00
Rotates the turtle right, measured in turns. Alias: rt!
```
2023-12-11 21:02:17 +00:00
(turns as :number)
```
### round
2023-12-12 20:38:16 +00:00
Rounds a number to the nearest integer.
```
2023-12-11 21:02:17 +00:00
(n as :number)
```
### rt!
2023-12-12 20:38:16 +00:00
Rotates the turtle right, measured in turns. Alias: rt!
```
2023-12-11 21:02:17 +00:00
(turns as :number)
```
### second
2023-12-12 20:38:16 +00:00
Returns the second element of a list or tuple.
```
2023-12-11 21:02:17 +00:00
(xs)
```
### set
2023-12-12 20:38:16 +00:00
Takes an ordered collection--list or tuple--and turns it into a set.
```
2023-12-11 21:16:16 +00:00
(xs as :list)
(xs as :tuple)
2023-12-11 21:02:17 +00:00
```
### show
2023-12-12 20:38:16 +00:00
Returns a text representation of a Ludus value as a string.
```
2023-12-11 21:02:17 +00:00
(x)
```
### sin
2023-12-12 20:38:16 +00:00
Returns the sine of an angle. Default angle measure is turns. An optional keyword argument specifies the units of the angle passed in.
```
2023-12-11 21:16:16 +00:00
(a as :number)
(a as :number, :turns)
(a as :number, :degrees)
(a as :number, :radians)
2023-12-11 21:02:17 +00:00
```
### slice
2023-12-12 20:38:16 +00:00
Returns a slice of a list, representing a sub-list.
```
2023-12-11 21:16:16 +00:00
(xs as :list, end as :number)
(xs as :list, start as :number, end as :number)
2023-12-11 21:02:17 +00:00
```
### some
2023-12-12 20:38:16 +00:00
Takes a possibly nil value and a default value. Returns the value if it's not nil, returns the default if it's nil.
```
2023-12-11 21:16:16 +00:00
(nil, default)
(value, _)
2023-12-11 21:02:17 +00:00
```
### some?
2023-12-12 20:38:16 +00:00
Returns true if a value is not nil.
```
2023-12-11 21:16:16 +00:00
(nil)
(_)
2023-12-11 21:02:17 +00:00
```
### square
2023-12-12 20:38:16 +00:00
Squares a number.
```
2023-12-11 21:02:17 +00:00
(x as :number)
```
### string
2023-12-12 20:38:16 +00:00
Converts a value to a string by using `show` . If it is a string, returns it unharmed. Use this to build up strings of differen kinds of values.
```
2023-12-11 21:16:16 +00:00
(x as :string)
(x)
(x, ...xs)
2023-12-11 21:02:17 +00:00
```
### string?
2023-12-12 20:38:16 +00:00
Returns true if a value is a string.
```
2023-12-11 21:16:16 +00:00
(x as :string)
(_)
2023-12-11 21:02:17 +00:00
```
### sub
2023-12-12 20:38:16 +00:00
Subtracts numbers or vectors.
```
2023-12-11 21:16:16 +00:00
()
(x as :number)
(x as :number, y as :number)
(x, y, ...zs)
((x1, y1), (x2, y2))
2023-12-11 21:02:17 +00:00
```
### sum_of_squares
2023-12-12 20:38:16 +00:00
Returns the sum of squares of numbers.
```
2023-12-11 21:16:16 +00:00
()
(x as :number)
(x as :number, y as :number)
(x, y, ...zs)
2023-12-11 21:02:17 +00:00
```
### tan
2023-12-12 20:38:16 +00:00
Returns the sine of an angle. Default angle measure is turns. An optional keyword argument specifies the units of the angle passed in.
```
2023-12-11 21:16:16 +00:00
(a as :number)
(a as :number, :turns)
(a as :number, :degrees)
(a as :number, :radians)
2023-12-11 21:02:17 +00:00
```
### tau
No documentation available.
### turn/deg
2023-12-12 20:38:16 +00:00
Converts an angle in turns to an angle in degrees.
```
2023-12-11 21:02:17 +00:00
(a as :number)
```
### turn/rad
2023-12-12 20:38:16 +00:00
Converts an angle in turns to an angle in radians.
```
2023-12-11 21:02:17 +00:00
(a as :number)
```
### turtle_commands
No documentation available.
### turtle_state
2023-12-12 20:38:16 +00:00
Returns the turtle's current state.
```
2023-12-11 21:02:17 +00:00
()
```
### turtle_states
No documentation available.
### type
2023-12-12 20:38:16 +00:00
Returns a keyword representing the type of the value passed in.
```
2023-12-11 21:02:17 +00:00
(x)
```
### unwrap!
2023-12-12 20:38:16 +00:00
Takes a result tuple. If it's :ok, then returns the value. If it's not :ok, then it panics. If it's not a result tuple, it also panics.
```
2023-12-11 21:16:16 +00:00
((:ok, value))
((:err, msg))
(_)
2023-12-11 21:02:17 +00:00
```
### unwrap_or
2023-12-12 20:38:16 +00:00
Takes a value that is a result tuple and a default value. If it's :ok, then it returns the value. If it's :err, returns the default value.
```
2023-12-11 21:16:16 +00:00
((:ok, value), _)
((:err, _), default)
2023-12-11 21:02:17 +00:00
```
### update
2023-12-12 20:38:16 +00:00
Takes a dict, key, and function, and returns a new dict with the key set to the result of applying the function to original value held at the key.
```
2023-12-11 21:16:16 +00:00
(dict as :dict)
(dict as :dict, key as :keyword, updater as :fn)
2023-12-11 21:02:17 +00:00
```
### update!
2023-12-12 20:38:16 +00:00
Updates a ref by applying a function to its value. Returns the new value.
```
2023-12-11 21:02:17 +00:00
(r as :ref, f as :fn)
```
### values
2023-12-12 20:38:16 +00:00
Takes an associative collection and returns a list of values in that collection. Returns an empty list on anything other than a collection.
```
2023-12-11 21:02:17 +00:00
(coll)
```
### zero?
2023-12-12 20:38:16 +00:00
Returns true if a number is 0.
```
2023-12-11 21:16:16 +00:00
(0)
(_)
2023-12-11 21:02:17 +00:00
```