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prelude.md
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prelude.md
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@ -20,7 +20,7 @@
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(defn escape-punctuation [the-str] (string/replace the-str #"[\!\?]" ""))
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(defn toc-entry [name] (let [escaped (escape-underscores name)] (str "•[" escaped "](#" (escape-punctuation escaped) ")")))
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(defn toc-entry [name] (let [escaped (escape-underscores name)] (str "[" escaped "](#" (escape-punctuation escaped) ")")))
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(def toc (string/join " " (map toc-entry sorted-names)))
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@ -34,7 +34,7 @@
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pattern-lines (subvec lines 2)
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patterns (string/join "\n" pattern-lines)
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]
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(str header "\n" description "```\n" patterns "\n```")
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(str header description "\n```\n" patterns "\n```")
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))))
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(def entries (string/join "\n\n" (map compose-entry sorted-names)))
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@ -55,6 +55,12 @@ or they are variations on a function, e.g. `div/0` as a variation on `div`.
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**How entries are formatted.** Each entry has a brief (sometimes too brief!) description of what it does.
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It is followed by the patterns for each of its function clauses.
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This should be enough to indicate order of arguments, types, and so on.
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**Patterns often, but do not always, indicate types.** Typed patterns are written as `foo as :bar`,
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where the type is indicated by the keyword. Possible ludus types are: `:nil`, `:boolean`, `:number`, `:keyword` (i.e., atomic values);
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`:string` (strings are their own beast)'' `:tuple` and `:list` (indexed collections); `:set` (again, their own beast),
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`:dict` and `:ns` (associative collections); and `:ref` (references).
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"
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toc
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@ -1,5 +1,12 @@
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& this file, uniquely, gets `base` loaded as context. See src/ludus/base.cljc for exports
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&&& TODO
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& functions to add:
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& true?
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& set?
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& tuple?
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& ref?
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& the very base: know something's type
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fn type {
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"Returns a keyword representing the type of the value passed in."
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@ -19,7 +26,7 @@ fn eq? {
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}
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}
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& TODO: add not_eq
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& TODO: add neq?
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&&& functions: getting things done
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fn fn? {
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1
target/repl-port
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1
target/repl-port
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@ -0,0 +1 @@
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54180
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