bring in and update postlude
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@ -57,4 +57,9 @@ This new scene will have to return a JSON POJSO:
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(-> source run)
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(-> source run)
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)
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)
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(comment
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Next up:
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* postlude!
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* testing turtle graphics
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)
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25
janet/postlude.ld
Normal file
25
janet/postlude.ld
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@ -0,0 +1,25 @@
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& this file runs after any given interpretation
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& even if the original interpretation panics
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& the goal is to output any global state held in Ludus
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& this does not have base loaded into it, only prelude: must be pure Ludus
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if turtle_state () :visible? then render_turtle! () else nil
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reset_turtle! ()
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let console_msgs = flush! ()
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let (r, g, b, a) = unbox (bgcolor)
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make! (bgcolor, colors :black)
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let draw_calls = unbox (p5_calls)
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store! (p5_calls, [])
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#{
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& :result result is provided elsewhere
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& :errors [] & if we get here there are no errors
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:console console_msgs
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:draw concat (
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[(:background, r, g, b, a), (:stroke, 255, 255, 255, 255)]
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draw_calls)
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}
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