Scott Richmond
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053dea103c
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don't discard initial messages
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2025-07-02 16:56:30 -04:00 |
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Scott Richmond
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7a0da1e678
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ready handshake for better message passing
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2025-07-02 14:51:42 -04:00 |
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Scott Richmond
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c62fc9ae62
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actually (?!) fix drunk turtle problem
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2025-07-01 20:10:24 -04:00 |
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Scott Richmond
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00afe111c1
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another wasm release
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2025-07-01 19:20:33 -04:00 |
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Scott Richmond
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0c155c3a96
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get fetch up & running
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2025-07-01 18:52:03 -04:00 |
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Scott Richmond
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8097d4010b
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get commands wired up, probs
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2025-07-01 14:35:36 -04:00 |
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Scott Richmond
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176cf37588
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fix FF event loop bug
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2025-07-01 12:54:11 -04:00 |
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Scott Richmond
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33602f0660
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hook the things up and discover a possible stop-the-world bug
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2025-07-01 00:43:01 -04:00 |
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Scott Richmond
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0eb1a9826c
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integration work continues
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2025-06-30 18:59:59 -04:00 |
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Scott Richmond
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30a68eedc7
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stub out first pass of io system
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2025-06-30 12:48:50 -04:00 |
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Scott Richmond
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08c14570a6
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use a hashset instead of vec for dead ids
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2025-06-29 18:14:06 -04:00 |
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Scott Richmond
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597deb7c28
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ugh. spin my wheels a lot. decide to start work on the receive special form
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2025-06-27 18:48:27 -04:00 |
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Scott Richmond
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7edb6bfb23
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add sleep, which was unexpectedly titchy!
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2025-06-27 14:27:42 -04:00 |
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Scott Richmond
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946fc6f9eb
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send messages, motherfucker!
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2025-06-26 20:30:40 -04:00 |
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Scott Richmond
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dbe22a2a5e
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devise a way of communicating between ludus and processes
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2025-06-26 17:15:00 -04:00 |
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Scott Richmond
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92654706f9
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refactor to have a world run a process
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2025-06-26 16:11:35 -04:00 |
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Scott Richmond
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0b8f766639
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start work on actor model
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2025-06-26 01:28:33 -04:00 |
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