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8eed4145db
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@ -6489,7 +6489,7 @@ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports['
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var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports['emscripten_stack_get_current'])();
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var ___cxa_is_pointer_type = createExportWrapper('__cxa_is_pointer_type', 1);
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var dynCall_jiji = Module['dynCall_jiji'] = createExportWrapper('dynCall_jiji', 5);
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var ___emscripten_embedded_file_data = Module['___emscripten_embedded_file_data'] = 1826368;
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var ___emscripten_embedded_file_data = Module['___emscripten_embedded_file_data'] = 1826680;
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function invoke_i(index) {
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var sp = stackSave();
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try {
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BIN
build/out.wasm
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build/out.wasm
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4
package-lock.json
generated
4
package-lock.json
generated
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@ -1,12 +1,12 @@
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{
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"name": "@ludus/ludus-js-pure",
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"version": "0.1.20",
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"version": "0.1.18",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "@ludus/ludus-js-pure",
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"version": "0.1.20",
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"version": "0.1.18",
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"license": "GPL-3.0",
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"devDependencies": {
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"shadow-cljs": "^2.26.0",
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@ -1,6 +1,6 @@
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{
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"name": "@ludus/ludus-js-pure",
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"version": "0.1.20",
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"version": "0.1.18",
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"description": "A Ludus interpreter in a pure JS function.",
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"type": "module",
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"main": "build/ludus.mjs",
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26
prelude.ld
26
prelude.ld
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@ -776,7 +776,7 @@ fn diff {
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fn get {
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"Takes a key, dict, and optional default value; returns the value at key. If the value is not found, returns nil or the default value."
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(key as :keyword) -> get (key, _)
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(key as :keyword, dict as :dict) -> get (key, dict, nil)
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(key as :keyword, dict as :dict) -> get (key, dict)
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(key as :keyword, dict as :dict, default) -> base :get (key, dict, default)
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}
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@ -1062,7 +1062,7 @@ let turtle_init = #{
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:position (0, 0) & let's call this the origin for now
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:heading 0 & this is straight up
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:pendown? true
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:pencolor colors :white
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:color colors :white
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:penwidth 1
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:visible? true
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}
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@ -1112,10 +1112,7 @@ fn render_turtle! () -> {
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then {
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let (r, g, b, a) = turtle_color
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add_call! ((:fill, r, g, b, a))
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let #{heading
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:pencolor (pen_r, pen_g, pen_b, pen_a)
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:position (x, y)
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...} = state
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let #{heading, :position (x, y), ...} = state
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let first = mult ((0, 1), turtle_radius)
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let (x1, y1) = first
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let (x2, y2) = rotate (first, turtle_angle)
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@ -1130,7 +1127,7 @@ fn render_turtle! () -> {
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add_call! ((:vertex, x3, y3))
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add_call! ((:endShape))
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& there's a happy bug here: the stroke will be the same width as the pen width. Keep this for now. Consider also showing the pen colour here?
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add_call! ((:stroke, pen_r, pen_g, pen_b, pen_a))
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add_call! ((:stroke, 0))
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add_call! ((:line, 0, 0, x1, y1))
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add_call! ((:pop))
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:ok
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@ -1249,11 +1246,6 @@ fn goto! {
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((x, y)) -> goto! (x, y)
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}
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fn setheading! {
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"Sets the turtle's heading. The angle is specified in turns, with 0 pointing up. Increasing values rotate the turtle counter-clockwise."
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(heading as :number) -> add_command! ((:setheading, heading))
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}
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fn heading/vector {
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"Takes a turtle heading, and returns a unit vector of that heading."
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(heading) -> {
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@ -1266,10 +1258,8 @@ fn heading/vector {
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fn apply_command {
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"Takes a turtle state and a command and calculates a new state."
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(state, command) -> match command with {
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(:goto, (x, y)) -> assoc (state, :position, (x, y))
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(:home) -> do state >
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assoc (_, :position, (0, 0)) >
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assoc (_, :heading, 0)
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(:goto, (x, y)) -> assoc (state, :position, (neg (x), y))
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(:home) -> assoc (state, :position, (0, 0))
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(:clear) -> assoc (state, :position, (0, 0))
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(:right, turns) -> update (state, :heading, add (_, turns))
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(:left, turns) -> update (state, :heading, sub (_, turns))
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@ -1289,7 +1279,6 @@ fn apply_command {
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(:pendown) -> assoc (state, :pendown?, true)
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(:penwidth, pixels) -> assoc (state, :penwidth, pixels)
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(:pencolor, color) -> assoc (state, :pencolor, color)
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(:setheading, heading) -> assoc (state, :heading, heading)
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}
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}
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@ -1330,7 +1319,7 @@ fn pencolor {
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fn penwidth {
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"Returns the turtle's pen width in pixels."
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() -> turtle_state () :penwidth
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() -> turtle_state () :pencolor
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}
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box state = nil
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@ -1465,7 +1454,6 @@ pkg Prelude {
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sentence & lists strings
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set & sets
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set? & sets
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setheading! & turtles
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show & strings
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sin & math
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slice & lists tuples strings
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@ -52,14 +52,13 @@
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(comment
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# (do
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(def source `
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forward! (100)
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words ("foo bar ba,;;;!!!z")
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`)
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(def out (-> source
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ludus
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j/decode
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))
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(setdyn :out stdout)
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(pp out)
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(def console (out "console"))
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(print console)
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(def result (out "result"))
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