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5c037ed46e
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90c97e7cfe |
33
justfile
33
justfile
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@ -1,6 +1,33 @@
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# start a repl
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repl:
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clj -X:repl
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set dotenv-load
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default:
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@just --list
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test:
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@echo $test
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# build clojurescript release
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build:
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shadow-cljs release module
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# open a janet repl in a different os window
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repl:
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kitten @ launch --type=os-window --allow-remote-control --cwd=current --title=hx_repl:ludus
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kitten @ send-text -m "title:hx_repl:ludus" "lein repl"
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restart:
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kitten @ send-text -m "title:hx_repl:ludus" "\04"
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kitten @ send-text -m "title:hx_repl:ludus" "janet -s\n"
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# send what's selected to the repl and evaluate it
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eval:
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sd "$" "\n" | sd "\n\n" "\n" | kitten @ send-text -m "title:hx_repl:ludus" --stdin
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# send what's selected to a buffer, and then evaluate what's in the buffer
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buffer:
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sd "$" "\n" | sd "\n\n" "\n" > .repl-buffer.janet
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kitten @ send-text -m "title:hx_repl:ludus" "(import ./.repl-buffer :prefix \"\")"
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@ -1,6 +1,6 @@
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{
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"name": "@ludus/ludus-js-pure",
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"version": "0.1.0-alpha.8",
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"version": "0.1.1",
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"description": "A Ludus interpreter in a pure JS function.",
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"main": "target/js/ludus.js",
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"type": "module",
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@ -10,7 +10,7 @@
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:modules {:main {:entries [ludus.node]}}}
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:module {:target :esm
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:output-dir "target/js"
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:modules {:ludus {:exports {run ludus.node/run test ludus.node/run-test}}}
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:modules {:ludus {:exports {run ludus.node/run test ludus.node/doug}}}
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}
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:browser {:target :browser
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:output-dir "target/js"
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@ -426,4 +426,4 @@
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:floor floor
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:round round
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:range range-
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})
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})
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@ -664,16 +664,21 @@
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)
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))
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(def state (atom {})) ;; for now use a global state atom
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(defn- interpret-ref [ast ctx]
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(let [data (:data ast)
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name (-> data first :data first)
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expr (-> data second)]
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(when (contains? @ctx name)
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(throw (ex-info (str "Name " name " is already bound") {:ast ast})))
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(when (contains? @state name)
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(throw (ex-info (str "A ref already has " name " name") {:ast ast})))
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(let [value (interpret-ast expr ctx)
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box (atom value)
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ref {::data/ref true ::data/value box ::data/name name}]
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ref {::data/ref true ::data/value box ::data/name name ::data/state state}]
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(vswap! ctx update-ctx {name ref})
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(swap! state assoc name ref)
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ref)))
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(defn- interpret-loop [ast ctx]
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@ -812,7 +817,7 @@
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(resolve-word times-expr ctx)
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(-> times-expr :data first))
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expr (second data)]
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(if (not (number? times)) (throw (ex-info (str "Repeat needs a number, not a " (base/get-type times)) {})))
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(when (not (number? times)) (throw (ex-info (str "Repeat needs a number, not a " (base/get-type times)) {})))
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(dotimes [_ times] (interpret-ast expr ctx))))
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(defn- interpret-literal [ast] (-> ast :data first))
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@ -1068,4 +1073,4 @@
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(println result)
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result
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)
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)
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@ -43,7 +43,7 @@
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post_tokens (:tokens post_scanned)
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post_parsed (p/apply-parser g/script post_tokens)
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post_result (i/interpret-safe source post_parsed {} false)
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ludus_result (assoc post_result :result result_str :test test_results)
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ludus_result (assoc post_result :result result_str :test test_results :state @i/state)
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clj_result (ld->clj ludus_result)
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]
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(cond
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@ -62,7 +62,7 @@
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))
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)
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(defn test-run [source] (run source true))
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(defn doug [source] (run source true))
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(comment
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@ -136,7 +136,7 @@ fn empty? {
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"Returns true if something is empty. Otherwise returns false (including for things that can't logically be empty, like numbers)."
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([]) -> true
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(#{}) -> true
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(s as :set) -> eq (s, ${})
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(s as :set) -> eq? (s, ${})
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(()) -> true
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("") -> true
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(_) -> false
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@ -165,6 +165,8 @@ fn set? {
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(_) -> false
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}
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& add a contains? or has? function
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fn fold {
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"Folds a list."
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(f as :fn, xs as :list) -> fold (f, xs, f ())
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@ -179,7 +181,7 @@ fn fold {
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}
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fn map {
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"Maps over a list."
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"Maps a function over a list: returns a new list with elements that are the result of applying the function to each element in the original list. E.g., `map ([1, 2, 3], inc) &=> [2, 3, 4]`."
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(f as :fn, xs) -> {
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fn mapper (prev, curr) -> append (prev, f (curr))
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fold (mapper, xs, [])
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@ -191,7 +193,7 @@ fn map {
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}
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fn filter {
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"Takes a list and a predicate function, and returns a new list with only the items that produce truthy values when the function is called on them."
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"Takes a list and a predicate function, and returns a new list with only the items that produce truthy values when the function is called on them. E.g., `filter ([1, 2, 3, 4], odd?) &=> [1, 3]`."
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(p? as :fn, xs) -> {
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fn filterer (filtered, x) -> if p? (x)
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then append (filtered, x)
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@ -413,10 +415,20 @@ fn div/safe {
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}
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}
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fn inv {
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"Returns the inverse of a number: 1/n or `div (1, n)`. Panics on division by zero."
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(x as :number) -> div (1, x)
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}
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fn inv/0 {
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"Returns the inverse of a number: 1/n or `div/0 (1, n)`. Returns 0 on division by zero."
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(x as :number) -> div/0 (1, x)
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}
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fn abs {
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"Returns the absolute value of a number."
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(0) -> 0
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(n) -> if neg? (n) then mult (-1, n) else n
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(n as :number) -> if neg? (n) then mult (-1, n) else n
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}
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fn neg {
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@ -483,6 +495,14 @@ fn lte? {
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}
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}
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fn between? {
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"Returns true if a number is in the range [lower, higher): greater than or equal to the lower number, less than the higher."
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(lower as :number, higher as :number, x as :number) -> and (
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gte? (x, lower)
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lt? (x, higher)
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)
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}
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fn neg? {
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"Returns true if a value is a negative number, otherwise returns false."
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(x as :number) if lt? (x, 0) -> true
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@ -497,16 +517,30 @@ fn pos? {
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fn even? {
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"Returns true if a value is an even number, otherwise returns false."
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(x as :number) if eq (0, mod (x, 2)) -> true
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(x as :number) if eq? (0, mod (x, 2)) -> true
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(_) -> false
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}
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fn odd? {
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"Returns true if a value is an odd number, otherwise returns false."
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(x as :number) if eq (1, mod (x, 2)) -> true
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(x as :number) if eq? (1, mod (x, 2)) -> true
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(_) -> false
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}
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fn min {
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"Returns the number in its arguments that is closest to negative infinity."
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(x as :number) -> x
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(x as :number, y as :number) -> if lt? (x, y) then x else y
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(x, y, ...zs) -> fold (min, zs, min (x, y))
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}
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fn max {
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"Returns the number in its arguments that is closest to positive infinity."
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(x as :number) -> x
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(x as :number, y as :number) -> if gt? (x, y) then x else y
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(x, y, ...zs) -> fold (max, zs, max (x, y))
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}
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&&& keywords: funny names
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fn keyword? {
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"Returns true if a value is a keyword, otherwise returns false."
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@ -590,6 +624,7 @@ fn or {
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&&& associative collections: dicts, structs, namespaces
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& TODO?: get_in, update_in, merge
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& TODO?: consider renaming these: put & take, not assoc/dissoc
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fn assoc {
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"Takes a dict, key, and value, and returns a new dict with the key set to value."
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() -> #{}
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@ -677,6 +712,7 @@ fn assoc? {
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(_) -> false
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}
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& TODO: consider merging `get` and `at`
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fn get {
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"Takes a dict or struct, key, and optional default value; returns the value at key. If the value is not found, returns nil or the default value. Returns nil or default if the first argument is not a dict or struct."
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(key as :keyword) -> get (key, _)
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@ -684,6 +720,7 @@ fn get {
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(key as :keyword, coll, default) -> base :get (key, coll, default)
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}
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& TODO: add sets to this?
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fn has? {
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"Takes a key and a dict, and returns true if there is a non-`nil` value stored at the key."
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(key as :keyword) -> has? (key, _)
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@ -691,8 +728,7 @@ fn has? {
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}
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fn dict {
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"Takes a struct or ns, and returns it as a dict. Or, takes a list or tuple of (key, value) tuples and returns it as a dict. Returns dicts unharmed."
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(struct as :struct) -> base :to_dict (struct)
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"Takes an ns, and returns it as a dict. Or, takes a list or tuple of (key, value) tuples and returns it as a dict. Returns dicts unharmed."
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(ns_ as :ns) -> base :to_dict (ns_)
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(dict as :dict) -> dict
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(list as :list) -> fold (assoc, list)
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@ -829,12 +865,25 @@ fn dist {
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}
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&&& more number functions
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& TODO: add max, min
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fn random {
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"Returns a random number. With zero arguments, returns a random number between 0 (inclusive) and 1 (exclusive). With one argument, returns a random number between 0 and n. With two arguments, returns a random number between m and n."
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"Returns a random number. With zero arguments, returns a random number between 0 (inclusive) and 1 (exclusive). With one argument, returns a random number between 0 and n. With two arguments, returns a random number between m and n. Alternately, given a list, it returns a random member of that list."
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() -> base :random ()
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(n as :number) -> base :random (n)
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(m as :number, n as :number) -> add (m, random (n))
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(l as :list) -> {
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let i = do l > count > random > floor
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at (l, i)
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}
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(d as :dict) -> {
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let key = do d > keys > random
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get (d, key)
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}
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}
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fn random_int {
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"Returns a random integer. With one argument, returns a random integer between 0 and that number. With two arguments, returns a random integer between them."
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(n as :number) -> do n > random > floor
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(m as :number, n as :number) -> floor (random (m, n))
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}
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fn floor {
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@ -853,7 +902,7 @@ fn round {
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}
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fn range {
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"Returns the set of integers between start (inclusive) and end (exclusive) as a list. With one argument, starts at 0. If end is less than start, returns an empty list."
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"Returns the set of integers between start (inclusive) and end (exclusive) as a list: [start, end). With one argument, starts at 0. If end is less than start, returns an empty list."
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(end as :number) -> base :range (0, end)
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(start as :number, end as :number) -> base :range (start, end)
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}
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@ -906,15 +955,25 @@ fn assert! {
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&&& Turtle & other graphics
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& some basic colors
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&&& TODO: add colors
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& these are the "basic" css colors
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& https://developer.mozilla.org/en-US/docs/Web/CSS/named-color
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let colors = #{
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:white (255, 255, 255, 255)
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:light_gray (150, 150, 150, 255)
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:dark_gray (50, 50, 50, 255)
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:red (255, 0, 0, 255)
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:green (0, 255, 0, 255)
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:blue (0, 0, 255, 255)
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:black (0, 0, 0, 255)
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:silver (192, 192, 192, 255)
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:gray (128, 128, 128, 255)
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:white (255, 255, 255, 255)
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:maroon (128, 0, 0, 255)
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:red (255, 0, 0, 255)
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:purple (128, 0, 128, 255)
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:fuchsia (255, 0, 255, 255)
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:green (0, 128, 0, 255)
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:lime (0, 255, 0, 255)
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:olive (128, 128, 0, 255)
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:yellow (255, 255, 0, 255)
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:navy (0, 0, 128, 255)
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:blue (0, 0, 255, 255)
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:teal (0, 128, 128, 255)
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:aqua (0, 255, 25, 255)
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}
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& the initial turtle state
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@ -986,6 +1045,7 @@ fn render_turtle! () -> {
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add_call! ((:vertex, x2, y2))
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add_call! ((:vertex, x3, y3))
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add_call! ((:endShape))
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& there's a happy bug here: the stroke will be the same width as the pen width. Keep this for now. Consider also showing the pen colour here?
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add_call! ((:stroke, 0))
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add_call! ((:line, 0, 0, x1, y1))
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add_call! ((:pop))
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@ -1219,6 +1279,8 @@ ns prelude {
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div
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div/0
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div/safe
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inv
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inv/0
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angle
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abs
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neg
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@ -1231,6 +1293,9 @@ ns prelude {
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gte?
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lt?
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lte?
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min
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max
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between?
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keyword?
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nil?
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some?
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@ -1269,6 +1334,7 @@ ns prelude {
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sum_of_squares
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dist
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random
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random_int
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pi
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tau
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floor
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Loading…
Reference in New Issue
Block a user