![Ludus logo](logo.png) ## Ludus: A friendly, dynamic, functional language A reference implementation of an interpreter for the Ludus programming language, using Clojure as a host language. Ludus is part of the [_Thinking with Computers_ project](https://thinking-with-computers.github.io), run by Scott Richmond at the University of Toronto. Ludus is our research language, which aspires to be a free translation of Logo for the 2020s. ### Status Pre-alpha, still under active development. See [the ludus-spec repo for progress notes and additional documentation](https://github.com/thinking-with-computers/ludus-spec/blob/main/todo.md). ### Use * Clone this repo. - `git clone https://github.com/thinking-with-computers/ludus` * Have Clojure and Leiningen installed. - On a Mac: `brew install clojure leiningen` * `lein run {script}`, it runs your script. * Alternately, download a binary on the [releases page](https://github.com/thinking-with-computers/ludus/releases). ### `Hello, world!` Ludus is a scripting language. At current it does not have a REPL (our aim is to get interactive coding absolutely correct). Either ``` "Hello, world!" ``` `=> "Hello, world!"` Ludus scripts (and blocks) simply return their last expression; this script returns the bare string (to `stdout`) and exits. Or: ``` print ("Hello, world!") ``` ``` => Hello, world! => :ok ``` Or, you can use a the `print` function, which sends a string to `stdout`. Because `print` returns the keyword `:ok` when it completes, that is the result of the last expression in the script--and so Ludus also prints this. ### Some code Fibonacci numbers: ``` & fibonacci!, with multi-clause fns/pattern matching fn fib { (1) -> 1 (2) -> 1 (n) -> add ( fib (sub (n, 1)) fib (sub (n, 2))) } fib (10) &=> 55 ``` ### More on Ludus Most of the (very active, somewhat messy) thinking about Ludus is housed in the [ludus-spec repository](https://github.com/thinking-with-computers/ludus-spec).