& this file runs after any given interpretation & even if the original interpretation panics & the goal is to output any global state held in Ludus & this does not have base loaded into it, only prelude: must be pure Ludus if turtle_state () :visible? then render_turtle! () else nil reset_turtle! () let console_msgs = flush! () let (r, g, b, a) = unbox (bgcolor) make! (bgcolor, colors :black) let draw_calls = unbox (p5_calls) store! (p5_calls, []) #{ & :result result is provided elsewhere & :errors [] & if we get here there are no errors :console console_msgs :draw concat ( [(:background, r, g, b, a), (:stroke, 255, 255, 255, 255)] draw_calls) }