ludus.surge.sh -> web.ludus.dev
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lesson.md
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lesson.md
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@ -6,17 +6,17 @@ This follows, reasonably closely, the path set out by Clayson, _Visual Modeling
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The exceptions are the two random lessons, which are inspired by Dan Shiffman's [_The Nature of Code_](https://natureofcode.com/random/).
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0. [The very, very basics.](https://ludus.surge.sh/)
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1. [Baby's first drawing.](https://ludus.surge.sh/?ld=drawing)
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2. [Let's make an annoying box.](https://ludus.surge.sh/?ld=annoying_box)
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3. [Let's make a less annoying box.](https://ludus.surge.sh/?ld=repeat)
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4. [Teaching Ludus how to make a box.](https://ludus.surge.sh/?ld=functions)
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5. [Boxes of various sizes.](https://ludus.surge.sh/?ld=arguments)
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6. [Demonstrating design](https://ludus.surge.sh/?ld=demo_1)
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7. [A random lesson.](https://ludus.surge.sh/?ld=random)
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8. [A random walk.](https://ludus.surge.sh/?ld=walk)
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9. [Flipping coins.](https://ludus.surge.sh/?ld=ifs)
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9. [Ngons: Parameterize all the things!](https://ludus.surge.sh/?ld=ngon)
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11. [Spingons, or `spin_gons`: recursion and conditions.](https://ludus.surge.sh/?ld=recursion)
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12. [`c_ngon`: centred gons.](https://ludus.surge.sh/?ld=cngon)
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0. [The very, very basics.](https://web.ludus.dev/)
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1. [Baby's first drawing.](https://web.ludus.dev/?ld=drawing)
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2. [Let's make an annoying box.](https://web.ludus.dev/?ld=annoying_box)
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3. [Let's make a less annoying box.](https://web.ludus.dev/?ld=repeat)
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4. [Teaching Ludus how to make a box.](https://web.ludus.dev/?ld=functions)
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5. [Boxes of various sizes.](https://web.ludus.dev/?ld=arguments)
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6. [Demonstrating design](https://web.ludus.dev/?ld=demo_1)
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7. [A random lesson.](https://web.ludus.dev/?ld=random)
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8. [A random walk.](https://web.ludus.dev/?ld=walk)
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9. [Flipping coins.](https://web.ludus.dev/?ld=ifs)
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9. [Ngons: Parameterize all the things!](https://web.ludus.dev/?ld=ngon)
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11. [Spingons, or `spin_gons`: recursion and conditions.](https://web.ludus.dev/?ld=recursion)
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12. [`c_ngon`: centred gons.](https://web.ludus.dev/?ld=cngon)
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