Fix anonymous fn bug
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314101d17d
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30fa4e9d97
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@ -442,7 +442,7 @@
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(get map kw))))))
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(defn- call-fn [lfn args ctx]
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; (println "Calling function " (:name lfn))
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;(println "Calling function " (:name lfn))
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(cond
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(= ::data/partial (first args))
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{::data/type ::data/clj
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@ -598,7 +598,7 @@
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(defn- interpret-fn [ast ctx]
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(let [data (:data ast)]
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(case (:type (first data))
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:fn-clause (build-fn ast ctx :anon (-> data first :data))
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:fn-clause (build-fn ast ctx :anon [(-> data first :data)])
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:word (build-named-fn ast ctx data))))
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(defn- interpret-do [ast ctx]
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@ -954,20 +954,16 @@
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;; repl
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(comment
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(def source "fn foo {
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\"Docstring\"
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() -> :foo
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(foo) -> :bar
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}")
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(def source "fn foo () -> :foo")
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(def tokens (-> source scanner/scan :tokens))
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(def ast (p/apply-parser g/script tokens))
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(def ast (p/apply-parser g/fn-named tokens))
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;(def result (interpret-safe source ast {}))
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(-> ast prettify-ast println)
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(-> ast show/show-pattern println)
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;(-> ast show/show-pattern println)
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)
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@ -54,6 +54,12 @@ fn list {
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(x) -> base :to_list (x)
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}
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fn set {
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"Takes an ordered collection--list or tuple--and turns it into a set."
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(xs as :list) -> base :into (${}, xs)
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(xs as :tuple) -> base :into (${}, xs)
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}
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fn fold {
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"Folds a list."
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(f as :fn, xs as :list) -> fold (f, xs, f ())
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@ -70,13 +76,13 @@ fn fold {
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fn map {
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"Maps over a list."
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(f as :fn, xs) -> {
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fn mapper (prev, curr) -> conj (prev, f (curr))
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fn mapper (prev, curr) -> append (prev, f (curr))
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fold (mapper, xs, [])
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}
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}
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fn conj {
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"Adds an element to a list or set. Short for conjoin."
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fn append {
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"Adds an element to a list or set."
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() -> []
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(xs as :list) -> xs
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(xs as :list, x) -> base :conj (xs, x)
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@ -135,9 +141,9 @@ fn deref {
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(r as :ref) -> base :deref (r)
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}
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fn set! {
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fn make! {
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"Sets the value of a ref."
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(r as :ref, value) -> base :set! (r, value)
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(r as :ref, value) -> base :make! (r, value)
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}
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fn update! {
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@ -145,7 +151,7 @@ fn update! {
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(r as :ref, f as :fn) -> {
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let current = deref (r)
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let new = f (current)
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set! (r, new)
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make! (r, new)
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}
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}
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@ -162,7 +168,7 @@ fn add {
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(x as :number, y as :number) -> base :add (x, y)
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(x, y, ...zs) -> fold (base :add, zs, base :add (x, y))
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& add vectors
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((x1, y1), (x2, y2)) -> (base :add (x1, y1), base :add (x2, y2))
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((x1, y1), (x2, y2)) -> (add (x1, x2), add (y1, y2))
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}
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fn sub {
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@ -350,14 +356,15 @@ fn or {
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(x, y, ...zs) -> fold (base :or, zs, base :or (x, y))
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}
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fn set {
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fn assoc {
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"Takes a dict, key, and value, and returns a new dict with the key set to value."
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() -> #{}
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(dict as :dict) -> dict
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(dict as :dict, key as :keyword, value) -> base :assoc (dict, key, value)
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(dict as :dict, (key as :keyword, value)) -> base :assoc (dict, key, value)
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}
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fn unset {
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fn dissoc {
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"Takes a dict and a key, and returns a new dict with the key and associated value omitted."
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(dict as :dict) -> dict
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(dict as :dict, key as :keyword) -> base :dissoc (dict, key)
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@ -369,6 +376,30 @@ fn update {
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(dict as :dict, key as :keyword, updater as :fn) -> base :assoc (dict, key, updater (get (key, dict)))
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}
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fn keys {
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"Takes an associative collection and returns a list of keys in that collection. Returns an empty list on anything other than a collection."
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(coll) -> if not (assoc? (coll))
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then []
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else do coll > list > map (first, _)
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}
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fn values {
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"Takes an associative collection and returns a list of values in that collection. Returns an empty list on anything other than a collection."
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(coll) -> if not (assoc? (coll))
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then []
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else do coll > list > map (second, _)
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}
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fn diff {
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"Takes two associate data structures and returns a dict describing their differences. Does this shallowly, offering diffs only for keys in the original dict."
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(d1 as :dict, d2 as :dict) -> {
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let key1 = keys (d1)
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let key2 = keys (d2)
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let all = do concat (d1, d2) > set > list
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let diffs = fold ()
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}
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}
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fn coll? {
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"Returns true if a value is a collection: dict, struct, list, tuple, or set."
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(coll as :dict) -> true
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@ -401,10 +432,12 @@ fn get {
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}
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fn dict {
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"Takes a struct or ns, and returns it as a dict. Returns dicts unharmed."
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"Takes a struct or ns, and returns it as a dict. Or, takes a list or tuple of (key, value) tuples and returns it as a dict. Returns dicts unharmed."
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(struct as :struct) -> base :to_dict (struct)
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(ns_ as :ns) -> base :to_dict (ns_)
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(dict as :dict) -> dict
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(list as :list) -> fold (assoc, list)
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(tup as :tuple) -> do tup > list > dict
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}
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& TODO: make this less awkward once we have tail recursion
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@ -430,15 +463,7 @@ fn doc! {
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(_) -> :none
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}
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& math operations necessary for turtle graphics
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& sin
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& cos
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& tan
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& atan/2
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& square
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& dist
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& sum_of_squares
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& random
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&&& Trigonometry functions
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let pi = base :pi
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@ -537,6 +562,7 @@ fn dist {
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((x, y)) -> dist (x, y)
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}
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&&& Number functions
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fn random {
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"Returns a random number. With zero arguments, returns a random number between 0 (inclusive) and 1 (exclusive). With one argument, returns a random number between 0 and n. With two arguments, returns a random number between m and n."
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() -> base :random ()
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@ -565,13 +591,42 @@ fn range {
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(start as :number, end as :number) -> base :range (start, end)
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}
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&&& Turtle & other graphics
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let colors = @{
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:white (255, 255, 255)
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:light_gray (150, 150, 150)
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:dark_gray (50, 50, 50)
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:red (255, 0, 0)
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:green (0, 255, 0)
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:blue (0, 0, 255)
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}
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& the initial turtle state
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let turtle_init = #{
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:position (0, 0) & let's call this the origin for now
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:heading 0 & this is straight up
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:pendown true
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:color colors :white
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:penwidth 1
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:visible true
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}
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& turtle_commands is a list of commands, expressed as tuples
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& the first member of each tuple is the command
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ref turtle_commands = []
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& give ourselves a ref for current turtle state
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ref turtle_state = turtle_init
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& and a list of turtle states
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ref turtle_states = [turtle_init]
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fn add_command! (command) -> {
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fn updater (commands) -> conj (commands, command)
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update! (turtle_commands, updater)
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update! (turtle_commands, append (_, command))
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let current_state = deref (turtle_state)
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let new_state = apply_command (current_state, command)
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update! (turtle_states, append (_, new_state))
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make! (turtle_state, new_state)
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}
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fn forward! {
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@ -632,6 +687,15 @@ fn penwidth! {
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let pw! = penwidth!
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fn background! {
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"Sets the background color behind the turtle and path. Alias: bg!"
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(gray as :number) -> background! ((gray, gray, gray, 255))
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((r as :number, g as :number, b as :number)) -> background! ((r, g, b, 255))
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((r as :number, g as :number, b as :number, a as :number)) -> background! ((r, g, b, a))
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}
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let bg! = background!
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fn home! {
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"Sends the turtle home: to the centre of the screen, pointing up. If the pen is down, the turtle will draw a path to home."
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() -> add_command! ((:home))
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@ -642,51 +706,51 @@ fn clear! {
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() -> add_command! ((:clear))
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}
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& goto ((x, y))
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fn goto! {
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"Sends the turtle to (x, y) coordinates. If the pen is down, the turtle will draw a path to its new location."
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(x as :number, y as :number) -> add_command! ((:goto, (x, y)))
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((x, y)) -> goto! (x, y)
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}
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fn heading/vector {
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"Takes a turtle heading, and returns a unit vector of that heading."
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(heading) -> {
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& 0 is 90º/0.25T, 0.25 is 180º/0.5T, 0.5 is 270º, 0.75 is 0º
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let angle = add (heading, 0.25)
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(cos (angle), sin (angle))
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}
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}
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fn apply_command {
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"Takes a turtle state and a command and calculates the new state."
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"Takes a turtle state and a command and calculates a new state."
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(state, command) -> match command with {
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(:goto, (x, y)) -> assoc (state, :position, (x, y))
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(:right, turns) -> update (state, :heading, sub (_, turns))
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(:left, turns) -> update (state, :heading, add (_, turns))
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(:forward, steps) -> {
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let #{heading, position} = state
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& turtle heading is a quarter turn off from
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let angle = add (0.25, heading)
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let v = (cos (angle), sin (angle))
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update (state, :position, add (v, _))
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let unit = heading/vector (heading)
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let vect = mult (steps, unit)
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update (state, :position, add (vect, _))
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}
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(:back, steps) -> {
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let #{heading, position} = state
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let v = (cos (heading), sin (heading))
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update (state, :position, sub (_, v))
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let unit = heading/vector (heading)
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let vect = mult (steps, unit)
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update (state, :position, sub (_, vect))
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}
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(:penup) -> assoc (state, :pendown, false)
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(:pendown) -> assoc (state, :pendown, true)
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(:penwidth, pixels) -> assoc (state, :penwidth, pixels)
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(:pencolor, color) -> assoc (state, :pencolor, color)
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}
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}
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let colors = @{
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:white (255, 255, 255)
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:light_gray (150, 150, 150)
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:dark_gray (50, 50, 50)
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:red (255, 0, 0)
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:green (0, 255, 0)
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:blue (0, 0, 255)
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fn turtle/p5 {
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"Takes a list of turtle states and returns a list of p5 calls that will render the turtle states."
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() -> :todo
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}
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let turtle_init = #{
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:position (0, 0) & let's call this the origin
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:heading 0 & this is straight up
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:pendown true
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:color colors :white
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:penwidth 1
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:visible true
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}
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& turtlestate () -> @{:position (x, y), :heading turns, :visible boolean, :pen penstate}
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@ -700,10 +764,11 @@ ns prelude {
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rest
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nth
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count
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conj
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append
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fold
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map
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list
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set
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inc
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dec
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print!
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@ -713,7 +778,7 @@ ns prelude {
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report
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concat
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deref
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set!
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make!
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update!
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add
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sub
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@ -740,11 +805,14 @@ ns prelude {
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coll?
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ordered?
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assoc?
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set
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unset
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assoc
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dissoc
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update
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get
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dict
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keys
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values
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diff
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each!
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panic!
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doc!
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@ -779,5 +847,8 @@ ns prelude {
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penwidth!, pw!
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home!, clear!, goto!,
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turtle_commands, turtle_init
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apply_command
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add_command!, apply_command,
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heading/vector
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turtle_state
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turtle_states
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}
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