1550 lines
42 KiB
Markdown
1550 lines
42 KiB
Markdown
# Ludus prelude documentation
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These functions are available in every Ludus script.
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The documentation for any function can be found within Ludus by passing the function to `doc!`,
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e.g., running `doc! (add)` will send the documentation for `add` to the console.
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For more information on the syntax & semantics of the Ludus language, see [language.md](./language.md).
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The prelude itself is just a Ludus file, which you can see at [prelude.ld](./prelude.ld).
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## A few notes
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**Naming conventions.** Functions whose name ends with a question mark, e.g., `eq?`, return booleans.
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Functions whose name ends with an exclamation point, e.g., `make!`, change state in some way.
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In other words, they _do things_ rather than _calculating values_.
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Functions whose name includes a slash either convert from one value to another, e.g. `deg/rad`,
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or they are variations on a function, e.g. `div/0` as a variation on `div`.
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**How entries are formatted.** Each entry has a brief (sometimes too brief!) description of what it does.
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It is followed by the patterns for each of its function clauses.
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This should be enough to indicate order of arguments, types, and so on.
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**Patterns often, but do not always, indicate types.** Typed patterns are written as `foo as :bar`,
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where the type is indicated by the keyword.
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Possible ludus types are: `:nil`, `:boolean`, `:number`, `:keyword` (atomic values);
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`:string` (strings are their own beast); `:tuple` and `:list` (ordered collections), `:set`s, and `:dict`ionaries (the other collection types); `:pkg` (packages, which are quasi-collections); `:fn` (functions); and `:box`es.
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**Conventional types.** Ludus has two types based on conventions.
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* _Result tuples._ Results are a way of modeling the result of a calculation that might fail.
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The two possible values are `(:ok, value)` and `(:err, msg)`.
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`msg` is usually a string describing what went wrong.
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To work with result tuples, see [`unwrap!`](#unwrap) and [`unwrap_or`](#unwrap_or).
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That said, usually you work with these using pattern matching.
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* _Vectors._ Vectors are 2-element tuples of x and y coordinates.
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The origin is `(0, 0)`.
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Many math functions take vectors as well as numbers, e.g., `add` and `mult`.
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You will see vectors indicated in patterns by an `(x, y)` tuple.
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You can see what this looks like in the last clause of `add`: `((x1, y1), (x2, y2))`.
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## Functions by topic
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### Boolean
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[and](#and) [bool](#bool) [bool?](#bool) [false?](#false) [not](#not) [or](#or) [true?](#true)
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### Boxes and state
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[box?](#box) [store!](#store) [unbox](#unbox) [update!](#update)
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### Dicts
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[any?](#any) [assoc](#assoc) [assoc?](#assoc) [coll?](#coll) [count](#count) [dict](#dict) [dict?](#dict) [diff](#diff) [dissoc](#dissoc) [empty?](#empty) [get](#get) [keys](#keys) [random](#random) [update](#update) [values](#values)
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### Environment and i/o
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[doc!](#doc) [print!](#print) [report!](#report) [state](#state)
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### Errors
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[assert!](#assert)
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### Lists
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[any?](#any) [append](#append) [at](#at) [butlast](#butlast) [coll?](#coll) [concat](#concat) [count](#count) [each!](#each) [empty?](#empty) [filter](#filter) [first](#first) [fold](#fold) [join](#join) [keep](#keep) [last](#last) [list](#list) [list?](#list) [map](#map) [ordered?](#ordered) [random](#random) [range](#range) [rest](#rest) [second](#second) [sentence](#sentence) [slice](#slice)
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### Math
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[abs](#abs) [add](#add) [angle](#angle) [atan/2](#atan/2) [between?](#between) [ceil](#ceil) [cos](#cos) [dec](#dec) [deg/rad](#deg/rad) [deg/turn](#deg/turn) [dist](#dist) [div](#div) [div/0](#div/0) [div/safe](#div/safe) [even?](#even) [floor](#floor) [gt?](#gt) [gte?](#gte) [heading/vector](#heading/vector) [inc](#inc) [inv](#inv) [inv/0](#inv/0) [inv/safe](#inv/safe) [lt?](#lt) [lte?](#lte) [max](#max) [min](#min) [mod](#mod) [mod/0](#mod/0) [mod/safe](#mod/safe) [mult](#mult) [neg](#neg) [neg?](#neg) [odd?](#odd) [pi](#pi) [pos?](#pos) [rad/deg](#rad/deg) [rad/turn](#rad/turn) [random](#random) [random\_int](#random\_int) [range](#range) [round](#round) [sin](#sin) [sqrt](#sqrt) [sqrt/safe](#sqrt/safe) [square](#square) [sub](#sub) [sum\_of_squares](#sum\_of_squares) [tan](#tan) [tau](#tau) [turn/deg](#turn/deg) [turn/rad](#turn/rad) [zero?](#zero)
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### Results
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[err](#err) [err?](#err) [ok](#ok) [ok?](#ok) [unwrap!](#unwrap) [unwrap\_or](#unwrap\_or)
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### Sets
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[any?](#any) [append](#append) [coll?](#coll) [concat](#concat) [contains?](#contains) [count](#count) [empty?](#empty) [omit](#omit) [random](#random) [set](#set) [set?](#set)
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### Strings
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[any?](#any) [concat](#concat) [count](#count) [downcase](#downcase) [empty?](#empty) [join](#join) [sentence](#sentence) [show](#show) [slice](#slice) [split](#split) [string](#string) [string?](#string) [strip](#strip) [trim](#trim) [upcase](#upcase) [words](#words)
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### Tuples
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[any?](#any) [at](#at) [coll?](#coll) [count](#count) [empty?](#empty) [first](#first) [last](#last) [ordered?](#ordered) [rest](#rest) [second](#second) [tuple?](#tuple)
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### Turtle graphics
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[back!](#back) [background!](#background) [bk!](#bk) [clear!](#clear) [colors](#colors) [fd!](#fd) [forward!](#forward) [goto!](#goto) [heading](#heading) [heading/vector](#heading/vector) [home!](#home) [left!](#left) [lt!](#lt) [pc!](#pc) [pd!](#pd) [pencolor](#pencolor) [pencolor!](#pencolor) [pendown!](#pendown) [pendown?](#pendown) [penup!](#penup) [penwidth](#penwidth) [penwidth!](#penwidth) [position](#position) [pu!](#pu) [pw!](#pw) [render\_turtle!](#render\_turtle) [reset\_turtle!](#reset\_turtle) [right!](#right) [rt!](#rt) [turtle\_state](#turtle\_state)
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### Types and values
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[assoc?](#assoc) [bool?](#bool) [box?](#box) [coll?](#coll) [dict?](#dict) [eq?](#eq) [fn?](#fn) [keyword?](#keyword) [list?](#list) [neq?](#neq) [nil?](#nil) [number?](#number) [ordered?](#ordered) [set?](#set) [show](#show) [some](#some) [some?](#some) [string?](#string) [tuple?](#tuple) [type](#type)
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## All functions, alphabetically
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[abs](#abs) [add](#add) [and](#and) [angle](#angle) [any?](#any) [append](#append) [assert!](#assert) [assoc](#assoc) [assoc?](#assoc) [at](#at) [atan/2](#atan/2) [back!](#back) [background!](#background) [between?](#between) [bg!](#bg) [bgcolor](#bgcolor) [bk!](#bk) [bool](#bool) [bool?](#bool) [box?](#box) [butlast](#butlast) [ceil](#ceil) [clear!](#clear) [coll?](#coll) [colors](#colors) [concat](#concat) [contains?](#contains) [cos](#cos) [count](#count) [dec](#dec) [deg/rad](#deg/rad) [deg/turn](#deg/turn) [dict](#dict) [dict?](#dict) [diff](#diff) [dissoc](#dissoc) [dist](#dist) [div](#div) [div/0](#div/0) [div/safe](#div/safe) [doc!](#doc) [downcase](#downcase) [each!](#each) [empty?](#empty) [eq?](#eq) [err](#err) [err?](#err) [even?](#even) [false?](#false) [fd!](#fd) [filter](#filter) [first](#first) [floor](#floor) [fn?](#fn) [fold](#fold) [forward!](#forward) [get](#get) [goto!](#goto) [gt?](#gt) [gte?](#gte) [heading](#heading) [heading/vector](#heading/vector) [home!](#home) [inc](#inc) [inv](#inv) [inv/0](#inv/0) [inv/safe](#inv/safe) [join](#join) [keep](#keep) [keys](#keys) [keyword?](#keyword) [last](#last) [left!](#left) [list](#list) [list?](#list) [load\_turtle_state!](#load\_turtle_state) [lt!](#lt) [lt?](#lt) [lte?](#lte) [map](#map) [max](#max) [min](#min) [mod](#mod) [mod/0](#mod/0) [mod/safe](#mod/safe) [mult](#mult) [neg](#neg) [neg?](#neg) [neq?](#neq) [nil?](#nil) [not](#not) [odd?](#odd) [ok](#ok) [ok?](#ok) [omit](#omit) [or](#or) [ordered?](#ordered) [p5\_calls](#p5\_calls) [pc!](#pc) [pd!](#pd) [pencolor](#pencolor) [pencolor!](#pencolor) [pendown!](#pendown) [pendown?](#pendown) [penup!](#penup) [penwidth](#penwidth) [penwidth!](#penwidth) [pi](#pi) [pos?](#pos) [position](#position) [print!](#print) [pu!](#pu) [pw!](#pw) [rad/deg](#rad/deg) [rad/turn](#rad/turn) [random](#random) [random\_int](#random\_int) [range](#range) [render\_turtle!](#render\_turtle) [report!](#report) [reset\_turtle!](#reset\_turtle) [rest](#rest) [right!](#right) [round](#round) [rt!](#rt) [second](#second) [sentence](#sentence) [set](#set) [set?](#set) [show](#show) [sin](#sin) [slice](#slice) [some](#some) [some?](#some) [split](#split) [sqrt](#sqrt) [sqrt/safe](#sqrt/safe) [square](#square) [state](#state) [store!](#store) [string](#string) [string?](#string) [strip](#strip) [sub](#sub) [sum\_of_squares](#sum\_of_squares) [tan](#tan) [tau](#tau) [trim](#trim) [tuple?](#tuple) [turn/deg](#turn/deg) [turn/rad](#turn/rad) [turtle\_commands](#turtle\_commands) [turtle\_state](#turtle\_state) [turtle\_states](#turtle\_states) [type](#type) [unbox](#unbox) [unwrap!](#unwrap) [unwrap\_or](#unwrap\_or) [upcase](#upcase) [update](#update) [update!](#update) [values](#values) [words](#words) [ws?](#ws) [zero?](#zero)
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## Function documentation
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### abs
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Returns the absolute value of a number.
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```
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(0)
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(n as :number)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### add
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Adds numbers or vectors.
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```
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()
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(x as :number)
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(x as :number, y as :number)
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(x, y, ...)
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((x1, y1), (x2, y2))
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### and
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Returns true if all values passed in are truthy. Note that this does not short-circuit: all arguments are evaulated before they are passed in.
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```
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()
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(x)
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(x, y)
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(x, y, ...)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### angle
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Calculates the angle between two vectors.
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```
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(v1, v2)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### any?
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Returns true if something is not empty, otherwise returns false (including for things that can't be logically full, like numbers).
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```
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([...])
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(#{...})
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(s as :set)
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((...))
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(s as :string)
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(_)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### append
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Adds an element to a list or set.
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```
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()
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(xs as :list)
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(xs as :list, x)
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(xs as :set)
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(xs as :set, x)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### assert!
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Asserts a condition: returns the value if the value is truthy, panics if the value is falsy. Takes an optional message.
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```
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(value)
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(msg, value)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### assoc
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Takes a dict, key, and value, and returns a new dict with the key set to value.
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```
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()
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(dict as :dict)
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(dict as :dict, key as :keyword, value)
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(dict as :dict, (key as :keyword, value))
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### assoc?
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Returns true if a value is an associative collection: a dict or a pkg.
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```
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(assoc as :dict)
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(assoc as :pkg)
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(_)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### at
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Returns the element at index n of a list or tuple, or the byte at index n of a string. Zero-indexed: the first element is at index 0. Returns nil if nothing is found in a list or tuple; returns an empty string if nothing is found in a string.
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```
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(xs as :list, n as :number)
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(xs as :tuple, n as :number)
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(str as :string, n as :number)
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(_)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### atan/2
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Returns an angle from a slope. Takes an optional keyword argument to specify units. Takes either two numbers or a vector tuple.
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```
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(x as :number, y as :number)
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(x, y, :turns)
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(x, y, :radians)
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(x, y, :degrees)
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((x, y))
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((x, y), units as :keyword)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### back!
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Moves the turtle backward by a number of steps. Alias: bk!
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```
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(steps as :number)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### background!
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Sets the background color behind the turtle and path. Alias: bg!
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```
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(gray as :number)
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((r as :number, g as :number, b as :number))
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((r as :number, g as :number, b as :number, a as :number))
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### between?
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Returns true if a number is in the range [lower, higher): greater than or equal to the lower number, less than the higher.
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```
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(lower as :number, higher as :number, x as :number)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### bg!
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Sets the background color behind the turtle and path. Alias: bg!
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```
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(gray as :number)
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((r as :number, g as :number, b as :number))
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((r as :number, g as :number, b as :number, a as :number))
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### bgcolor
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No documentation available.
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---
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### bk!
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Moves the turtle backward by a number of steps. Alias: bk!
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```
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(steps as :number)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### bool
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Returns false if a value is nil or false, otherwise returns true.
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```
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(nil)
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(false)
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(_)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### bool?
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Returns true if a value is of type :boolean.
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```
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(false)
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(true)
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(_)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### box?
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Returns true if a value is a box.
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```
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(b as :box)
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(_)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### butlast
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Returns a list, omitting the last element.
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```
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(xs as :list)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### ceil
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Truncates a number towards positive infinity. With negative numbers, it returns the integer part. With positive numbers, returns the next more-positive integer.
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```
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(n as :number)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### clear!
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Clears the canvas and sends the turtle home.
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```
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()
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### coll?
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Returns true if a value is a collection: dict, list, tuple, or set.
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```
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(coll as :dict)
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(coll as :list)
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(coll as :tuple)
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(coll as :set)
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(_)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### colors
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No documentation available.
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---
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### concat
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Combines two lists, strings, or sets.
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```
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(x as :string, y as :string)
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(xs as :list, ys as :list)
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(xs as :set, ys as :set)
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(xs, ys, ...)
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```
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[Back to top.](#ludus-prelude-documentation)
|
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|
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---
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### contains?
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Returns true if a set or list contains a value.
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```
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(value, set as :set)
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(value, list as :list)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### cos
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Returns the cosine of an angle. Default angle measure is turns. An optional keyword argument specifies the units of the angle passed in.
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```
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(a as :number)
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(a as :number, :turns)
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(a as :number, :degrees)
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(a as :number, :radians)
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```
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[Back to top.](#ludus-prelude-documentation)
|
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|
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---
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### count
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Returns the number of elements in a collection (including string).
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```
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(xs as :list)
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(xs as :tuple)
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(xs as :dict)
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(xs as :string)
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(xs as :set)
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```
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[Back to top.](#ludus-prelude-documentation)
|
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|
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---
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### dec
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Decrements a number.
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```
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(x as :number)
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```
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[Back to top.](#ludus-prelude-documentation)
|
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---
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### deg/rad
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|
Converts an angle in degrees to an angle in radians.
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```
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(a as :number)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### deg/turn
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Converts an angle in degrees to an angle in turns.
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```
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(a as :number)
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```
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[Back to top.](#ludus-prelude-documentation)
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---
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### dict
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Takes a list or tuple of (key, value) tuples and returns it as a dict. Returns dicts unharmed.
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```
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(dict as :dict)
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(list as :list)
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(tup as :tuple)
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```
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[Back to top.](#ludus-prelude-documentation)
|
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---
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### dict?
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Returns true if a value is a dict.
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```
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(dict as :dict)
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(_)
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```
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[Back to top.](#ludus-prelude-documentation)
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|
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---
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### diff
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|
Takes two dicts and returns a dict describing their differences. Does this shallowly, offering diffs only for keys in the original dict.
|
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```
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(d1 as :dict, d2 as :dict)
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```
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[Back to top.](#ludus-prelude-documentation)
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|
|
---
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### dissoc
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|
Takes a dict and a key, and returns a new dict with the key and associated value omitted.
|
|
```
|
|
(dict as :dict)
|
|
(dict as :dict, key as :keyword)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### dist
|
|
Returns the distance from the origin to a point described by x and y, or by the vector (x, y).
|
|
```
|
|
(x as :number, y as :number)
|
|
((x, y))
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### div
|
|
Divides numbers. Panics on division by zero.
|
|
```
|
|
(x as :number)
|
|
(_, 0)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### div/0
|
|
Divides numbers. Returns 0 on division by zero.
|
|
```
|
|
(x as :number)
|
|
(_, 0)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### div/safe
|
|
Divides a number. Returns a result tuple.
|
|
```
|
|
(x as :number)
|
|
(_, 0)
|
|
(x, y)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### doc!
|
|
Prints the documentation of a function to the console.
|
|
```
|
|
(f as :fn)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### downcase
|
|
Takes a string and returns it in all lowercase. Works only for ascii characters.
|
|
```
|
|
(str as :string)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### each!
|
|
Takes a list and applies a function, presumably with side effects, to each element in the list. Returns nil.
|
|
```
|
|
(f! as :fn, [])
|
|
(f! as :fn, [x])
|
|
(f! as :fn, [x, ...])
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### empty?
|
|
Returns true if something is empty. Otherwise returns false (including for things that can't logically be empty, like numbers).
|
|
```
|
|
([])
|
|
(#{})
|
|
(s as :set)
|
|
(())
|
|
("")
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### eq?
|
|
Returns true if all arguments have the same value.
|
|
```
|
|
(x)
|
|
(x, y)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### err
|
|
Takes a value and wraps it in an :err result tuple, presumably as an error message.
|
|
```
|
|
(msg)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### err?
|
|
Takes a value and returns true if it is an :err result tuple.
|
|
```
|
|
((:err, _))
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### even?
|
|
Returns true if a value is an even number, otherwise returns false.
|
|
```
|
|
(x as :number)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### false?
|
|
Returns `true` if a value is `false`, otherwise returns `false`. Useful to distinguish between `false` and `nil`.
|
|
```
|
|
(false)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### fd!
|
|
Moves the turtle forward by a number of steps. Alias: fd!
|
|
```
|
|
(steps as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### filter
|
|
Takes a list and a predicate function, and returns a new list with only the items that produce truthy values when the function is called on them. E.g., `filter ([1, 2, 3, 4], odd?) &=> [1, 3]`.
|
|
```
|
|
(p? as :fn, xs)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### first
|
|
Returns the first element of a list or tuple.
|
|
```
|
|
(xs)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### floor
|
|
Truncates a number towards negative infinity. With positive numbers, it returns the integer part. With negative numbers, returns the next more-negative integer.
|
|
```
|
|
(n as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### fn?
|
|
Returns true if an argument is a function.
|
|
```
|
|
(f as :fn)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### fold
|
|
Folds a list.
|
|
```
|
|
(f as :fn, xs as :list)
|
|
(f as :fn, xs as :list, root)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### forward!
|
|
Moves the turtle forward by a number of steps. Alias: fd!
|
|
```
|
|
(steps as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### get
|
|
Takes a key, dict, and optional default value; returns the value at key. If the value is not found, returns nil or the default value.
|
|
```
|
|
(key as :keyword)
|
|
(key as :keyword, dict as :dict)
|
|
(key as :keyword, dict as :dict, default)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### goto!
|
|
Sends the turtle to (x, y) coordinates. If the pen is down, the turtle will draw a path to its new location.
|
|
```
|
|
(x as :number, y as :number)
|
|
((x, y))
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### gt?
|
|
Returns true if numbers are in decreasing order.
|
|
```
|
|
(x as :number)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### gte?
|
|
Returns true if numbers are in decreasing or flat order.
|
|
```
|
|
(x as :number)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### heading
|
|
Returns the turtle's current heading.
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### heading/vector
|
|
Takes a turtle heading, and returns a unit vector of that heading.
|
|
```
|
|
(heading)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### home!
|
|
Sends the turtle home: to the centre of the screen, pointing up. If the pen is down, the turtle will draw a path to home.
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### inc
|
|
Increments a number.
|
|
```
|
|
(x as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### inv
|
|
Returns the inverse of a number: 1/n or `div (1, n)`. Panics on division by zero.
|
|
```
|
|
(x as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### inv/0
|
|
Returns the inverse of a number: 1/n or `div/0 (1, n)`. Returns 0 on division by zero.
|
|
```
|
|
(x as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### inv/safe
|
|
Returns the inverse of a number: 1/n or `div/safe (1, n)`. Returns a result tuple.
|
|
```
|
|
(x as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### join
|
|
Takes a list of strings, and joins them into a single string, interposing an optional separator.
|
|
```
|
|
([])
|
|
([str as :string])
|
|
(strs as :list)
|
|
([str as :string], separator as :string)
|
|
([str, ...], separator as :string)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### keep
|
|
Takes a list and returns a new list with any `nil` values omitted.
|
|
```
|
|
(xs)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### keys
|
|
Takes a dict and returns a list of keys in that dict.
|
|
```
|
|
(dict as :dict)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### keyword?
|
|
Returns true if a value is a keyword, otherwise returns false.
|
|
```
|
|
(kw as :keyword)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### last
|
|
Returns the last element of a list or tuple.
|
|
```
|
|
(xs)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### left!
|
|
Rotates the turtle left, measured in turns. Alias: lt!
|
|
```
|
|
(turns as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### list
|
|
Takes a value and returns it as a list. For values, it simply wraps them in a list. For collections, conversions are as follows. A tuple->list conversion preservers order and length. Unordered collections do not preserve order: sets and dicts don't have predictable or stable ordering in output. Dicts return lists of (key, value) tuples.
|
|
```
|
|
(x)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### list?
|
|
Returns true if the value is a list.
|
|
```
|
|
(l as :list)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### load_turtle_state!
|
|
Sets the turtle state to a previously saved state. Returns the state.
|
|
```
|
|
(state)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### lt!
|
|
Rotates the turtle left, measured in turns. Alias: lt!
|
|
```
|
|
(turns as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### lt?
|
|
Returns true if numbers are in increasing order.
|
|
```
|
|
(x as :number)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### lte?
|
|
Returns true if numbers are in increasing or flat order.
|
|
```
|
|
(x as :number)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### map
|
|
Maps a function over a list: returns a new list with elements that are the result of applying the function to each element in the original list. E.g., `map ([1, 2, 3], inc) &=> [2, 3, 4]`.
|
|
```
|
|
(f as :fn, xs)
|
|
(kw as :keyword, xs)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### max
|
|
Returns the number in its arguments that is closest to positive infinity.
|
|
```
|
|
(x as :number)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### min
|
|
Returns the number in its arguments that is closest to negative infinity.
|
|
```
|
|
(x as :number)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### mod
|
|
Returns the modulus of num and div. Truncates towards negative infinity. Panics if div is 0.
|
|
```
|
|
(num as :number, 0)
|
|
(num as :number, div as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### mod/0
|
|
Returns the modulus of num and div. Truncates towards negative infinity. Returns 0 if div is 0.
|
|
```
|
|
(num as :number, 0)
|
|
(num as :number, div as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### mod/safe
|
|
Returns the modulus of num and div in a result tuple, or an error if div is 0. Truncates towards negative infinity.
|
|
```
|
|
(num as :number, 0)
|
|
(num as :number, div as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### mult
|
|
Multiplies numbers or vectors.
|
|
```
|
|
()
|
|
(x as :number)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
(scalar as :number, (x, y))
|
|
((x, y), scalar as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### neg
|
|
Multiplies a number by -1, negating it.
|
|
```
|
|
(n as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### neg?
|
|
Returns true if a value is a negative number, otherwise returns false.
|
|
```
|
|
(x as :number)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### neq?
|
|
Returns true if none of the arguments have the same value.
|
|
```
|
|
(x)
|
|
(x, y)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### nil?
|
|
Returns true if a value is nil.
|
|
```
|
|
(nil)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### not
|
|
Returns false if a value is truthy, true if a value is falsy.
|
|
```
|
|
(nil)
|
|
(false)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### odd?
|
|
Returns true if a value is an odd number, otherwise returns false.
|
|
```
|
|
(x as :number)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### ok
|
|
Takes a value and wraps it in an :ok result tuple.
|
|
```
|
|
(value)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### ok?
|
|
Takes a value and returns true if it is an :ok result tuple.
|
|
```
|
|
((:ok, _))
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### omit
|
|
Returns a new set with the value omitted.
|
|
```
|
|
(value, s as :set)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### or
|
|
Returns true if any value passed in is truthy. Note that this does not short-circuit: all arguments are evaluated before they are passed in.
|
|
```
|
|
()
|
|
(x)
|
|
(x, y)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### ordered?
|
|
Returns true if a value is an indexed collection: list or tuple.
|
|
```
|
|
(coll as :list)
|
|
(coll as :tuple)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### p5_calls
|
|
No documentation available.
|
|
|
|
---
|
|
### pc!
|
|
Changes the turtle's pen color. Takes a single grayscale value, an rgb tuple, or an rgba tuple. Alias: pc!
|
|
```
|
|
(gray as :number)
|
|
((r as :number, g as :number, b as :number))
|
|
((r as :number, g as :number, b as :number, a as :number))
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### pd!
|
|
Lowers the turtle's pen, causing it to draw. Alias: pd!
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### pencolor
|
|
Returns the turtle's pen color as an (r, g, b, a) tuple.
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### pencolor!
|
|
Changes the turtle's pen color. Takes a single grayscale value, an rgb tuple, or an rgba tuple. Alias: pc!
|
|
```
|
|
(gray as :number)
|
|
((r as :number, g as :number, b as :number))
|
|
((r as :number, g as :number, b as :number, a as :number))
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### pendown!
|
|
Lowers the turtle's pen, causing it to draw. Alias: pd!
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### pendown?
|
|
Returns the turtle's pen state: true if the pen is down.
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### penup!
|
|
Lifts the turtle's pen, stopping it from drawing. Alias: pu!
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### penwidth
|
|
Returns the turtle's pen width in pixels.
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### penwidth!
|
|
Sets the width of the turtle's pen, measured in pixels. Alias: pw!
|
|
```
|
|
(width as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### pi
|
|
No documentation available.
|
|
|
|
---
|
|
### pos?
|
|
Returns true if a value is a positive number, otherwise returns false.
|
|
```
|
|
(x as :number)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### position
|
|
Returns the turtle's current position.
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### print!
|
|
Sends a text representation of Ludus values to the console.
|
|
```
|
|
(...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### pu!
|
|
Lifts the turtle's pen, stopping it from drawing. Alias: pu!
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### pw!
|
|
Sets the width of the turtle's pen, measured in pixels. Alias: pw!
|
|
```
|
|
(width as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### rad/deg
|
|
Converts an angle in radians to an angle in degrees.
|
|
```
|
|
(a as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### rad/turn
|
|
Converts an angle in radians to an angle in turns.
|
|
```
|
|
(a as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### random
|
|
Returns a random something. With zero arguments, returns a random number between 0 (inclusive) and 1 (exclusive). With one argument, returns a random number between 0 and n. With two arguments, returns a random number between m and n. Alternately, given a collection (list, dict, set), it returns a random member of that collection.
|
|
```
|
|
()
|
|
(n as :number)
|
|
(m as :number, n as :number)
|
|
(l as :list)
|
|
(d as :dict)
|
|
(s as :set)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### random_int
|
|
Returns a random integer. With one argument, returns a random integer between 0 and that number. With two arguments, returns a random integer between them.
|
|
```
|
|
(n as :number)
|
|
(m as :number, n as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### range
|
|
Returns the set of integers between start (inclusive) and end (exclusive) as a list: [start, end). With one argument, starts at 0. If end is less than start, returns an empty list.
|
|
```
|
|
(end as :number)
|
|
(start as :number, end as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### render_turtle!
|
|
No docstring available.
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### report!
|
|
Prints a value, then returns it.
|
|
```
|
|
(x)
|
|
(msg as :string, x)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### reset_turtle!
|
|
Resets the turtle to its original state.
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### rest
|
|
Returns all but the first element of a list or tuple, as a list.
|
|
```
|
|
(xs as :list)
|
|
(xs as :tuple)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### right!
|
|
Rotates the turtle right, measured in turns. Alias: rt!
|
|
```
|
|
(turns as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### round
|
|
Rounds a number to the nearest integer.
|
|
```
|
|
(n as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### rt!
|
|
Rotates the turtle right, measured in turns. Alias: rt!
|
|
```
|
|
(turns as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### second
|
|
Returns the second element of a list or tuple.
|
|
```
|
|
(xs)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### sentence
|
|
Takes a list of words and turns it into a sentence.
|
|
```
|
|
(strs as :list)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### set
|
|
Takes an ordered collection--list or tuple--and turns it into a set.
|
|
```
|
|
(xs as :list)
|
|
(xs as :tuple)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### set?
|
|
Returns true if a value is a set.
|
|
```
|
|
(xs as :set)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### show
|
|
Returns a text representation of a Ludus value as a string.
|
|
```
|
|
(x)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### sin
|
|
Returns the sine of an angle. Default angle measure is turns. An optional keyword argument specifies the units of the angle passed in.
|
|
```
|
|
(a as :number)
|
|
(a as :number, :turns)
|
|
(a as :number, :degrees)
|
|
(a as :number, :radians)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### slice
|
|
Returns a slice of a list or a string, representing a sub-list or sub-string.
|
|
```
|
|
(xs as :list, end as :number)
|
|
(xs as :list, start as :number, end as :number)
|
|
(str as :string, end as :number)
|
|
(str as :string, start as :number, end as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### some
|
|
Takes a possibly nil value and a default value. Returns the value if it's not nil, returns the default if it's nil.
|
|
```
|
|
(nil, default)
|
|
(value, _)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### some?
|
|
Returns true if a value is not nil.
|
|
```
|
|
(nil)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### split
|
|
Takes a string, and turns it into a list of strings, breaking on the separator.
|
|
```
|
|
(str as :string, break as :string)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### sqrt
|
|
Returns the square root of a number. Panics if the number is negative.
|
|
```
|
|
(x as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### sqrt/safe
|
|
Returns a result containing the square root of a number, or an error if the number is negative.
|
|
```
|
|
(x as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### square
|
|
Squares a number.
|
|
```
|
|
(x as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### state
|
|
No documentation available.
|
|
|
|
---
|
|
### store!
|
|
Stores a value in a box, replacing the value that was previously there. Returns the value.
|
|
```
|
|
(b as :box, value)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### string
|
|
Converts a value to a string by using `show`. If it is a string, returns it unharmed. Use this to build up strings of different kinds of values.
|
|
```
|
|
(x as :string)
|
|
(x)
|
|
(x, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### string?
|
|
Returns true if a value is a string.
|
|
```
|
|
(x as :string)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### strip
|
|
Removes punctuation from a string, removing all instances of ,.;:?!
|
|
```
|
|
("{x},{y}")
|
|
("{x}.{y}")
|
|
("{x};{y}")
|
|
("{x}:{y}")
|
|
("{x}?{y}")
|
|
("{x}!{y}")
|
|
(x)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### sub
|
|
Subtracts numbers or vectors.
|
|
```
|
|
()
|
|
(x as :number)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
((x1, y1), (x2, y2))
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### sum_of_squares
|
|
Returns the sum of squares of numbers.
|
|
```
|
|
()
|
|
(x as :number)
|
|
(x as :number, y as :number)
|
|
(x, y, ...)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### tan
|
|
Returns the sine of an angle. Default angle measure is turns. An optional keyword argument specifies the units of the angle passed in.
|
|
```
|
|
(a as :number)
|
|
(a as :number, :turns)
|
|
(a as :number, :degrees)
|
|
(a as :number, :radians)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### tau
|
|
No documentation available.
|
|
|
|
---
|
|
### trim
|
|
Trims whitespace from a string. Takes an optional argument, `:left` or `:right`, to trim only on the left or right.
|
|
```
|
|
(str as :string)
|
|
(str as :string, :left)
|
|
(str as :string, :right)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### tuple?
|
|
Returns true if a value is a tuple.
|
|
```
|
|
(tuple as :tuple)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### turn/deg
|
|
Converts an angle in turns to an angle in degrees.
|
|
```
|
|
(a as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### turn/rad
|
|
Converts an angle in turns to an angle in radians.
|
|
```
|
|
(a as :number)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### turtle_commands
|
|
No documentation available.
|
|
|
|
---
|
|
### turtle_state
|
|
Returns the turtle's current state.
|
|
```
|
|
()
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### turtle_states
|
|
No documentation available.
|
|
|
|
---
|
|
### type
|
|
Returns a keyword representing the type of the value passed in.
|
|
```
|
|
(x)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### unbox
|
|
Returns the value that is stored in a box.
|
|
```
|
|
(b as :box)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### unwrap!
|
|
Takes a result tuple. If it's :ok, then returns the value. If it's not :ok, then it panics. If it's not a result tuple, it also panics.
|
|
```
|
|
((:ok, value))
|
|
((:err, msg))
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### unwrap_or
|
|
Takes a value that is a result tuple and a default value. If it's :ok, then it returns the value. If it's :err, returns the default value.
|
|
```
|
|
((:ok, value), _)
|
|
((:err, _), default)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### upcase
|
|
Takes a string and returns it in all uppercase. Works only for ascii characters.
|
|
```
|
|
(str as :string)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### update
|
|
Takes a dict, key, and function, and returns a new dict with the key set to the result of applying the function to original value held at the key.
|
|
```
|
|
(dict as :dict)
|
|
(dict as :dict, key as :keyword, updater as :fn)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### update!
|
|
Updates a box by applying a function to its value. Returns the new value.
|
|
```
|
|
(b as :box, f as :fn)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### values
|
|
Takes a dict and returns a list of values in that dict.
|
|
```
|
|
(dict)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### words
|
|
Takes a string and returns a list of the words in the string. Strips all whitespace.
|
|
```
|
|
(str as :string)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### ws?
|
|
Tells if a string is a whitespace character.
|
|
```
|
|
(" ")
|
|
("\n")
|
|
("\t")
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|
|
|
|
---
|
|
### zero?
|
|
Returns true if a number is 0.
|
|
```
|
|
(0)
|
|
(_)
|
|
```
|
|
[Back to top.](#ludus-prelude-documentation)
|