2025-04-08T11:02:38Z - 2025-07-08T11:02:38Z

Overview

0 Active Pull Requests
77 Active Issues
Excluding merges, 2 authors have pushed 268 commits to main and 707 commits to all branches. On main, 62 files have changed and there have been 43054 additions and 31858 deletions.

1 Release published by 1 user

Published init_release Initial release 2025-06-29 16:16:40 +00:00

50 Issues closed from 1 user

Closed #77 Generate new prelude documentation 2025-07-07 04:32:26 +00:00

Closed #83 await should not hang the process 2025-07-07 03:02:29 +00:00

Closed #81 The core process defaults and API should be different 2025-07-06 23:41:17 +00:00

Closed #84 Key up events should properly propagate 2025-07-06 23:06:45 +00:00

Closed #64 Panic reports should be good 2025-07-06 22:28:18 +00:00

Closed #54 doc needs to print patterns of a function 2025-07-06 21:20:14 +00:00

Closed #55 Strings should be indexable with at 2025-07-06 21:00:13 +00:00

Closed #80 Prelude functions should be conventionally "data first" 2025-07-06 20:59:27 +00:00

Closed #82 Prelude should have index_of and indices_of 2025-07-06 20:57:41 +00:00

Closed #48 Documenting/designing interactions between web and rudus 2025-07-06 05:44:46 +00:00

Closed #45 Design & develop keyboard input API for Ludus 2025-07-06 05:43:40 +00:00

Closed #52 Ludus should poll keyboard inputs in io 2025-07-06 05:41:35 +00:00

Closed #53 Complete IO harness for ludus 2025-07-06 05:41:06 +00:00

Closed #79 svg should work like p5 in ludus.js 2025-07-06 03:21:32 +00:00

Closed #56 Ludus should allow spawn!ing turtles 2025-07-06 02:34:51 +00:00

Closed #75 linking processes should work 2025-07-06 02:33:55 +00:00

Closed #78 Pull in new prelude functions from CC1 in June 2025-07-05 18:49:35 +00:00

Closed #66 Validation should cover new requirements 2025-07-04 21:45:00 +00:00

Closed #67 We should have a just recipe that builds & releases rudus for ludus-web 2025-07-04 18:56:50 +00:00

Closed #72 Don't leak keyword memory if it's avoidable 2025-07-04 18:22:04 +00:00

Closed #63 Parsing errors should be as good as possible under the circumstances 2025-07-04 03:22:53 +00:00

Closed #62 Lexing errors should be readable 2025-07-04 00:46:17 +00:00

Closed #71 JSON returned from Ludus should always be properly escaped 2025-07-04 00:25:02 +00:00

Closed #61 Values should box BaseFns 2025-07-03 19:35:35 +00:00

Closed #68 Dicts should take strings as keys 2025-07-03 19:31:33 +00:00

Closed #3 Develop parsing error reporting 2025-07-03 03:50:43 +00:00

Closed #65 Validator errors should be pretty-printed 2025-07-03 03:49:40 +00:00

Closed #57 Message-sending syntax sugar 2025-07-02 23:30:20 +00:00

Closed #59 do should be a simple expression 2025-07-02 21:29:51 +00:00

Closed #7 Package interpreter into a Rust library 2025-07-02 17:06:44 +00:00

Closed #8 Compile to WASM 2025-07-02 17:06:16 +00:00

Closed #13 Bring Prelude into Rust 2025-07-02 17:05:52 +00:00

Closed #15 Partial function application should work. 2025-07-02 17:05:22 +00:00

Closed #23 Consider alternative code pattern? 2025-07-02 17:03:47 +00:00

Closed #21 Recursive functions borrow themselves twice when executing 2025-07-02 17:03:08 +00:00

Closed #31 JSON serialization of relevant Ludus values to JS frontend 2025-07-02 17:03:08 +00:00

Closed #22 Optimizing memory layouts 2025-07-02 16:53:04 +00:00

Closed #24 Clean up issues 2025-07-02 16:44:16 +00:00

Closed #26 WASM interpreter should run in a different thread 2025-07-02 16:44:16 +00:00

Closed #27 Actor model should exist & work 2025-07-02 16:44:16 +00:00

Closed #28 Console output should pass through actors 2025-07-02 16:44:16 +00:00

Closed #29 Text input should be able to happen through actors 2025-07-02 16:44:16 +00:00

Closed #30 Keyboard actions should be available through actors 2025-07-02 16:44:16 +00:00

Closed #33 Ludus should be able to request the contents of a file through the JS frontend 2025-07-02 16:39:33 +00:00

Closed #34 WASM packaging should be possible 2025-07-02 16:39:12 +00:00

Closed #35 Error console messages should be valid JSON 2025-07-02 16:38:49 +00:00

Closed #38 Devise new state/concurrency model 2025-07-02 16:36:15 +00:00

Closed #43 Develop webworker patterns for async Ludus on the web 2025-07-02 16:28:59 +00:00

Closed #46 Refactor turtle graphics to work with actors 2025-07-02 16:07:54 +00:00

Closed #49 WASM out of bounds memory access bugs 2025-07-02 16:06:40 +00:00

27 Issues created by 2 users

Opened #25 Build into node package 2025-06-25 17:17:28 +00:00

Opened #32 Develop LDN notation, spec, and parser 2025-06-25 17:23:16 +00:00

Opened #36 Keywords should be able to be generated at runtime 2025-06-26 04:38:38 +00:00

Opened #37 Write turtle graphics animation examples 2025-06-28 21:10:04 +00:00

Opened #39 Determine if there's a reductions bug 2025-06-28 21:54:41 +00:00

Opened #40 Design actor abstractions 2025-06-28 21:56:56 +00:00

Opened #41 Investigate butlast and update bug 2025-06-28 22:00:43 +00:00

Opened #42 Unfuck loop and recur 2025-06-28 22:01:15 +00:00

Opened #44 Ludus should allow escape chars in strings 2025-06-28 22:05:19 +00:00

Opened #47 Can Ludus boxes take full ownership of their contents? 2025-06-29 17:13:59 +00:00

Opened #50 Paths should be (more) efficient 2025-07-01 19:43:52 +00:00

Opened #51 Tuples should be on the stack 2025-07-02 15:43:20 +00:00

Opened #58 Syntax sugar for async functions 2025-07-02 16:26:01 +00:00

Opened #60 Should Values be NaN-boxed? 2025-07-02 16:54:17 +00:00

Opened #69 Sets should exist 2025-07-02 17:48:17 +00:00

Opened #70 Should dicts take anything as keys? 2025-07-02 17:52:40 +00:00

Opened #73 spawn! should be a special form? 2025-07-03 21:09:58 +00:00

Opened #74 receive should have a shorthand 2025-07-04 00:32:30 +00:00

Opened #76 Don't leak source code 2025-07-04 15:46:21 +00:00

Opened #85 Ludus should close properly 2025-07-06 16:56:19 +00:00

Opened #86 Improve no match error reporting in match and loop forms 2025-07-06 22:29:17 +00:00

Opened #87 await/receive/monitor stack discipline error 2025-07-07 02:51:34 +00:00

Opened #88 Copy edit and proofread documentation 2025-07-07 04:43:46 +00:00

Opened #89 clear should clear the screen of turtle paths 2025-07-07 04:46:35 +00:00

Opened #90 Value should be Hash 2025-07-07 04:48:22 +00:00

Opened #91 My public transit textile sketch should work 2025-07-07 16:36:01 +00:00

Opened #92 Adding an update_at function to prelude? 2025-07-07 21:37:34 +00:00

1 Unresolved Conversation

Open #14 Rust-based doc generation 2025-07-02 17:20:44 +00:00